StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S4166Server sheetchecked 7m ago

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

Online EU 5.196.79.120:28015 checked 7m ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak 7
Rank#4,166top 19% · #1496 in EU
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on StrikeRust - EU Aimtrain/offwipe | 1v1 |...
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:10 UTC14d ago 7 – running 0
Wed 14 Oct, 00:28 UTC15d ago 7 – 0.4 days 0
Thu 1 Oct, 21:02 UTC FW27d ago 6 held half 12.1 days 0
Tue 15 Sep, 23:45 UTC43d ago 5 halved by day 12 15.9 days 3
Tue 15 Sep, 08:58 UTC43d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 0 / 100
02 0 / 16
03
EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average
0 / 16
04
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 104 on average
17 / 300
05
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 62 on average
6 / 200
06
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 43 on average
15 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, and is it up?

At this moment StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | stable in the figures recorded?

The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 1,768 entities, buildings, deployables and the rest of the world included. 1,446 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

In Europe StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.196.79.120:28015.

On which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

1 of 50 slots on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 7. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 3 players.

What rank has been recorded for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Across seven days, player hours give StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | #4,166 globally and #1,496 in Europe, a top 19% position among ranked servers.

Wipe times

What happens on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on the day of a wipe?

The recent wipes averaged a busiest count of 7 players. 29 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 12.

Which times and days are wipes plotted at on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

There is no next wipe to predict at StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 15 hours ago the current world was made.

Map and rules

What settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Gather rate for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: not stated in the name. Eight players per group: the default for the game. combat training, aim and PvP practice, loot handed out, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | loaded?

Seed 1337 and size 3,000 define the procedural map StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Strike map.

Lists and filters

On Rust Graphs, which lists and filters contain StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

These Rust Graphs lists include StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

On StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

Connect with client.connect 5.196.79.120:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://strikerust.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded