StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S11302Server sheetchecked 10m ago

Spielwiese

Online EU 5.252.101.160:28015 checked 10m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,302top 51% · #2355 in EU
Last wipe17d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Spielwiese
Fig. 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC17d ago 1 – running 0
Thu 8 Oct, 17:03 UTC20d ago 1 halved by day 1 2.6 days 1
Thu 1 Oct, 18:01 UTC FW27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Spielwiese online, and what uptime has been recorded?

Spielwiese is up at this moment. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Spielwiese show?

The last 48 hours give an average of 174 server fps and a floor of 158. Counted at its highest: 95,240 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,232 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Spielwiese?

In Europe Spielwiese lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 5.252.101.160:28015.

On which Rust version is Spielwiese running?

On Linux, Spielwiese runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Spielwiese?

Current player count on Spielwiese: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Spielwiese?

Across seven days, player hours give Spielwiese #11,302 globally and #2,355 in Europe, a top 51% position among ranked servers.

Wipe data

What is recorded on Spielwiese on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Spielwiese?

Once a month, with the force wipe, is when Spielwiese wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 17 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on Spielwiese?

No gather rate is stated in the name of Spielwiese. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Spielwiese?

Size 4,000 with seed 1337: that is the procedural map Spielwiese runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does Spielwiese appear among the Rust Graphs lists and filters?

On Rust Graphs, Spielwiese is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Spielwiese?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags Spielwiese publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Spielwiese joined?

Enter client.connect 5.252.101.160:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded