DWG RG-S3301Server sheetchecked 1h ago
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Offline 50.20.127.247:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:07 UTC3h ago | – | – | – | 1 |
| Thu 29 Oct, 16:13 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 15:57 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 15:22 UTC5h ago | – | – | – | 1 |
| Thu 22 Oct, 22:02 UTC6d ago | 1 | – | – | 1 |
| Wed 21 Oct, 10:45 UTC8d ago | 1 | – | 1.5 days | 1 |
| Tue 20 Oct, 04:13 UTC9d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 00:50 UTC23d ago | 2 | held half | 14.1 days | 0 |
Similar servers
Quick answers
Recorded details
Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch online, and what uptime has been recorded?
The current state of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline, with the last sighting 1 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. First seen by Rust Graphs on 6 October 2026.
What location is recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 50.20.127.247:28015.
On which Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch running?
On Windows, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The latest refresh records US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch as offline, last seen 1 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.
What rank has been recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Over the last seven days, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch records #3,301 for player hours: the top 15% of all ranked servers.
Wipe times
What wipe schedule has been recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
No wipe schedule is kept for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. The world is replaced every few hours, and such resets are not wipes.
Settings
Which settings does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch run, and what rules?
The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
Which map has US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch loaded?
A procedural map, generated by the game, is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs.
Tags
On Rust Graphs, which lists and filters contain US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The Rust Graphs lists that carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch are: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, what is meant by each tag?
Tags published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Enter client.connect 50.20.127.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.