StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S3301Server sheetchecked 1h ago

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Offline 50.20.127.247:28015 checked 1h ago

moddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 2
Rank#3,301top 15%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on US | Pulse's Aimtrain | Face Checks/Aim...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:07 UTC3h ago – – – 1
Thu 29 Oct, 16:13 UTC4h ago – – – 0
Thu 29 Oct, 15:57 UTC4h ago – – – 0
Thu 29 Oct, 15:22 UTC5h ago – – – 1
Thu 22 Oct, 22:02 UTC6d ago 1 – – 1
Wed 21 Oct, 10:45 UTC8d ago 1 – 1.5 days 1
Tue 20 Oct, 04:13 UTC9d ago 1 – 1.3 days 0
Tue 6 Oct, 00:50 UTC23d ago 2 held half 14.1 days 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
US | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisNA · groups of 8+ · 379 on average
503 / 525
02
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisOC · groups of 8+ · 54 on average
3 / 50
03
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 29+ · monthly · 1,328 on average
1873 / 1950
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch online, and what uptime has been recorded?

The current state of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline, with the last sighting 1 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. First seen by Rust Graphs on 6 October 2026.

What location is recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 50.20.127.247:28015.

On which Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch running?

On Windows, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The latest refresh records US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch as offline, last seen 1 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

What rank has been recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Over the last seven days, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch records #3,301 for player hours: the top 15% of all ranked servers.

Wipe times

What wipe schedule has been recorded for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

No wipe schedule is kept for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. The world is replaced every few hours, and such resets are not wipes.

Settings

Which settings does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch run, and what rules?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Which map has US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch loaded?

A procedural map, generated by the game, is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs.

Tags

On Rust Graphs, which lists and filters contain US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The Rust Graphs lists that carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch are: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, what is meant by each tag?

Tags published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Enter client.connect 50.20.127.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded