StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S8635Server sheetchecked 3d ago

Starlight Local Calibration

Offline 50.20.242.36:28035 checked 3d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#8,635top 39%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Starlight Local Calibration
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:19 UTC3d ago – – – 0
Sun 25 Oct, 01:38 UTC3d ago – – – 1
Sun 25 Oct, 01:06 UTC3d ago – – – 0
Sat 24 Oct, 21:20 UTC4d ago – – – 1
Fri 23 Oct, 23:01 UTC5d ago – – – 1
Fri 23 Oct, 22:28 UTC5d ago – – – 1
Fri 23 Oct, 21:17 UTC5d ago – – – 0
Wed 21 Oct, 21:51 UTC7d ago – – – 1
Wed 21 Oct, 20:43 UTC7d ago – – – 0
Wed 21 Oct, 18:55 UTC7d ago – – – 1
Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Starlight Local Calibration, and is it up?

The current state of Starlight Local Calibration is offline, with the last sighting 3 days 13 hours ago. 24 of 168 hours up over the last 7 full days, which is 14% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

In which location is Starlight Local Calibration hosted?

No region is published by Starlight Local Calibration. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 50.20.242.36:28035.

What Rust version is recorded for Starlight Local Calibration?

Rust network protocol 2635 and build 168909 on Windows: that is what Starlight Local Calibration runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Starlight Local Calibration?

No response from Starlight Local Calibration; the server was last seen 3 days 13 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Starlight Local Calibration hold?

Player hours over seven days place Starlight Local Calibration at #8,635, within the top 39% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Starlight Local Calibration?

Starlight Local Calibration keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Map and rules

What settings and rules apply on Starlight Local Calibration?

No gather rate is stated in the name of Starlight Local Calibration. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Starlight Local Calibration appear among the Rust Graphs lists and filters?

On Rust Graphs, Starlight Local Calibration is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Starlight Local Calibration?

Tags published by Starlight Local Calibration, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Starlight Local Calibration?

In Rust, press F1 and type client.connect 50.20.242.36:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded