DWG RG-S12870Server sheetchecked 13m ago
[AU] Dave Pure
Online 51.161.198.60:60406 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [AU] Dave Pure online, and what uptime has been recorded?
[AU] Dave Pure is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does [AU] Dave Pure perform, as measured?
Average server fps over the last 48 hours is 100; the lowest was 20. Counted at its highest: 121,898 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,752 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for [AU] Dave Pure?
No region tag is published by [AU] Dave Pure, but its name points to Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.161.198.60:60406.
On which Rust version is [AU] Dave Pure running?
Rust network protocol 2635 and build 168909 on Linux: that is what [AU] Dave Pure runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on [AU] Dave Pure?
At the last refresh, [AU] Dave Pure recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is [AU] Dave Pure placed?
Within the top 58% of all ranked servers: [AU] Dave Pure at #12,870 for player hours, seven days recorded.
Wipe times
What happens on [AU] Dave Pure on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 20 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for [AU] Dave Pure?
Once a month, with the force wipe, is when [AU] Dave Pure wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 25 days 15 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does [AU] Dave Pure run, and what rules?
Gather rate for [AU] Dave Pure: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has [AU] Dave Pure loaded?
Seed 1415738502 and size 4,500 define the procedural map [AU] Dave Pure generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [AU] Dave Pure appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [AU] Dave Pure: Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [AU] Dave Pure?
The game's server browser reads these tags from [AU] Dave Pure: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join [AU] Dave Pure?
Enter client.connect 51.161.198.60:60406 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.