StatusLive Servers online11,879 Players98,401 Populated3,904 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S13589Server sheetchecked 1h ago

PhoenixGamers

Offline OC 51.161.199.14:60409 checked 1h ago

biweekly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,589top 61% · #170 in OC
Last wipe1d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 18:02 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on PhoenixGamers
Fig. 2

Server performance

Server fpsWipe
05010015020017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 18:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap17.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 12d 1hTue 10 Nov, 18:02 UTC
  3. 26d 1hTue 24 Nov, 18:02 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 40d 1hTue 8 Dec, 18:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:02 UTC1d ago – – running 1
Fri 2 Oct, 02:32 UTC27d ago 3 halved by day 12 25.6 days 2
Wed 23 Sep, 00:32 UTC36d ago 2 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is PhoenixGamers online, and what uptime has been recorded?

Last seen 1 hours ago; right now PhoenixGamers is offline. The uptime it reports puts the last restart at about 45 hours ago. 31 of 168 hours up over the last 7 full days, which is 18% of the time. First seen by Rust Graphs on 23 September 2026.

What does the recorded performance of PhoenixGamers show?

78 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 74,812 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,685 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is PhoenixGamers hosted?

The OC tag is how PhoenixGamers lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.161.199.14:60409.

What Rust version is recorded for PhoenixGamers?

Rust network protocol 2635 and build 168909 on Linux: that is what PhoenixGamers runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on PhoenixGamers?

The latest refresh records PhoenixGamers as offline, last seen 1 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for PhoenixGamers?

PhoenixGamers also measures #170 in Oceania on the same seven-day player-hour count, at #13,589 globally and in the top 61% of ranked servers.

Schedules

What happens on PhoenixGamers on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 8 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for PhoenixGamers?

The prediction follows its tag, because too few wipes of PhoenixGamers are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 46 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on PhoenixGamers?

No gather rate is stated in the name of PhoenixGamers. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for PhoenixGamers?

PhoenixGamers runs a procedural map of size 3,500 with seed 1721170919, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does PhoenixGamers appear among the Rust Graphs lists and filters?

On Rust Graphs, PhoenixGamers is placed in these lists: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

On PhoenixGamers, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it appears under Oceania are the tags PhoenixGamers publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to PhoenixGamers?

In Rust, press F1 and type client.connect 51.161.199.14:60409 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded