StatusLive Servers online11,681 Players34,835 Populated2,855 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S5587Server sheetchecked 7m ago

Full Metal Panic

Online OC 51.161.219.251:28075 checked 7m ago

trio monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,587top 25% · #125 in OC
Last wipe18d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Full Metal Panic
Fig. 2

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 61% in OC, and #367 of the trio servers (top 58%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC18d ago 2 – running 0
Fri 2 Oct, 22:14 UTC26d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC26d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Full Metal Panic, and is it online now?

Full Metal Panic is up at this moment. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Full Metal Panic show?

10 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 204,678 entities, buildings, deployables and the rest of the world included. 4,238 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Full Metal Panic?

With its OC tag, Full Metal Panic lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.161.219.251:28075 is its address.

On which Rust version is Full Metal Panic running?

On Linux, Full Metal Panic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Full Metal Panic?

Current player count on Full Metal Panic: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

In the rankings, which position does Full Metal Panic hold?

Across seven days, player hours give Full Metal Panic #5,587 globally and #125 in Oceania, a top 25% position among ranked servers. #367 against other trio servers.

Schedules

What is recorded on Full Metal Panic on wipe day?

At their busiest, its recent wipes drew 2 players on average. 30 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Full Metal Panic?

At Full Metal Panic the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 18 days 18 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Full Metal Panic?

Gather rate for Full Metal Panic: not stated in the name. A group tops out at 3 players (trio). It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Full Metal Panic played?

Size 4,096 with seed 1337: that is the procedural map Full Metal Panic runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Synecdoche Islands.

Filters

On Rust Graphs, which lists and filters contain Full Metal Panic?

The Rust Graphs lists that carry Full Metal Panic are: Oceania servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Trio Rust servers, plotted live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

On Full Metal Panic, what is meant by each tag?

The game's server browser reads these tags from Full Metal Panic: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Full Metal Panic joined?

Connect with client.connect 51.161.219.251:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded