DWG RG-S16001Server sheetchecked 24d ago
THE LAST SIGNAL
Offline NA 51.222.244.236:60400 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for THE LAST SIGNAL, and is it up?
The current state of THE LAST SIGNAL is offline, with the last sighting 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is THE LAST SIGNAL hosted?
In North America THE LAST SIGNAL lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.222.244.236:60400 is its address.
What Rust version is recorded for THE LAST SIGNAL?
On Linux, THE LAST SIGNAL runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on THE LAST SIGNAL?
THE LAST SIGNAL is not responding at the latest refresh; the last record of it online is 24 days 22 hours ago.
Against other Rust servers, where is THE LAST SIGNAL placed?
The same seven-day player-hour count places THE LAST SIGNAL at #1,566 within North America, #16,001 across all ranked servers and in the top 71% of them.
Schedules
On THE LAST SIGNAL, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on THE LAST SIGNAL?
The force wipe is the only wipe at THE LAST SIGNAL, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 15 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Settings
What settings and rules apply on THE LAST SIGNAL?
Gather rate for THE LAST SIGNAL: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has THE LAST SIGNAL loaded?
Seed 1337 and size 4,000 define the procedural map THE LAST SIGNAL generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain THE LAST SIGNAL?
The Rust Graphs lists that carry THE LAST SIGNAL are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on THE LAST SIGNAL?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America are the tags THE LAST SIGNAL publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to THE LAST SIGNAL?
In Rust, press F1 and type client.connect 51.222.244.236:60400 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
