StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S16084Server sheetchecked 27d ago

CSRust.gg | CSR Dev Server

Offline 51.222.255.62:28024 checked 27d ago

moddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#16,084top 69%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CSRust.gg | CSR Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC29d ago 0 – running 0
Sun 27 Sep, 20:54 UTC31d ago 0 – 2 days 0
Fri 25 Sep, 20:48 UTC33d ago 0 – 2 days 0
Wed 23 Sep, 20:42 UTC35d ago 3 halved by day 1 2 days 0
Mon 21 Sep, 20:28 UTC37d ago 9 held half 2 days 0
Sat 19 Sep, 20:22 UTC39d ago 0 – 2 days 0
Thu 17 Sep, 20:16 UTC41d ago 1 held half 2 days 0
Tue 15 Sep, 20:09 UTC43d ago 0 – 2 days 0
Sun 13 Sep, 20:03 UTC45d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 2 / 120
02 0 / 128
03 279 / 300
04
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average
59 / 400
05
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
14 / 400
06
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average
4 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is CSRust.gg | CSR Dev Server online, and what uptime has been recorded?

CSRust.gg | CSR Dev Server is offline at this moment; 27 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for CSRust.gg | CSR Dev Server?

No region is published by CSRust.gg | CSR Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.222.255.62:28024 is its address.

What Rust version is recorded for CSRust.gg | CSR Dev Server?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on CSRust.gg | CSR Dev Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on CSRust.gg | CSR Dev Server?

CSRust.gg | CSR Dev Server is not responding at the latest refresh; the last record of it online is 27 days 10 hours ago.

What rank has been recorded for CSRust.gg | CSR Dev Server?

Player hours over seven days place CSRust.gg | CSR Dev Server at #16,084, within the top 69% of ranked servers.

Wipe times

On CSRust.gg | CSR Dev Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on CSRust.gg | CSR Dev Server?

No next wipe can be predicted for CSRust.gg | CSR Dev Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 29 days 8 hours ago.

Map and rules

Which settings does CSRust.gg | CSR Dev Server run, and what rules?

No gather rate is stated in the name of CSRust.gg | CSR Dev Server. 5 players is the published group limit. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has CSRust.gg | CSR Dev Server loaded?

Seed 1337 and size 2,000 define the procedural map CSRust.gg | CSR Dev Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Dust2|Mirage|Inferno.

Tags

Where does CSRust.gg | CSR Dev Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CSRust.gg | CSR Dev Server: Modded Rust servers and Rust battlefield servers. On the server list, these filters bring it up: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on CSRust.gg | CSR Dev Server?

gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts5 (Group limit): The team limit is 5; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags CSRust.gg | CSR Dev Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of CSRust.gg | CSR Dev Server?

CSRust.gg | CSR Dev Server publishes a csrust.gg hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

Joining the server

By what method do you join CSRust.gg | CSR Dev Server?

Enter client.connect 51.222.255.62:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^e,^i,gmrust,cs162929,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts5
Group limit The team limit is 5.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded