StatusLive Servers online11,802 Players85,695 Populated3,901 Wiped · 3 h159 Interval5 min Date28 OCT 2026

DWG RG-S1554Server sheetchecked 9m ago

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 9m ago

moddedcarbon
Connect
Players now 37/ 120 31% full
7-day average4peak 34
Rank#1,554top 7% · #620 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on UTG | UNITY TRAINING GROUND | FFA AK, DUELS,...
Fig. 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC25d ago 2 – running 0
Mon 28 Sep, 23:35 UTC29d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC29d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC31d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC31d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC32d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC32d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC36d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC37d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC42d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 1128 / 1500
02
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 215 on average
348 / 450
03
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average
139 / 400
04
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 74 on average
144 / 200
05
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average
47 / 400
06 31 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B online, and what uptime has been recorded?

Right now, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is recorded as online. Counted from its reported uptime, the last restart was about 35 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B show?

Average server fps over the last 48 hours is 251; the lowest was 53. Counted at its highest: 15,075 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,547 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B hosted?

In Europe UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 195.26.231.233:28015 is its address.

What Rust version is recorded for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Rust network protocol 2635 and build 168909 on Linux: that is what UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Current player count on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: 37, of 120 slots. Averaged across seven days, the player count is 4, with a peak of 34. The 48-hour peak falls at 14:00 UTC, averaging 25 players.

Against other Rust servers, where is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B placed?

Across seven days, player hours give UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B #1,554 globally and #620 in Europe, a top 7% position among ranked servers.

Wipe data

What is recorded on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B on wipe day?

At their busiest, its recent wipes drew 6 players on average. At 28 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, when do wipes occur?

No next wipe can be predicted for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days ago.

Settings

Which settings does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run, and what rules?

Gather rate for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: not stated in the name. 5 players per group at most. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B loaded?

Seed 1337 and size 6,000 define the procedural map UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B appear among the Rust Graphs lists and filters?

These Rust Graphs lists include UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Which meaning is attached to each tag on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The game's server browser reads these tags from UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: gmrust (Game mode): Survival in standard Rust style; mp120 (Max players): Slots: 120; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Connect with client.connect 195.26.231.233:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/ewFePfA2Wk is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in standard Rust style.
mp120
Max players Slots: 120.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded