StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S0509Server sheetchecked 12m ago

[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD

Online EU 64.40.9.165:28014 checked 12m ago

teams off moddedoxide
Connect
Players now 16/ 50 32% full
7-day average30peak 97
Rank#509top 2% · #252 in EU
Last wipe238d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
025507510003:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] BekerMelk's Bow Aim Training Server |...
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD online, and what uptime has been recorded?

[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD perform, as measured?

The last 48 hours give an average of 80 server fps and a floor of 77. Counted at its highest: 47,735 entities, buildings, deployables and the rest of the world included. 4,251 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD?

The EU tag is how [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.40.9.165:28014.

On which Rust version is [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD running?

Rust network protocol 2635 and build 168909 on Windows: that is what [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD?

Current player count on [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD: 16, of 50 slots. Averaged across seven days, the player count is 30, with a peak of 97. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 76 players.

Against other Rust servers, where is [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD placed?

The same seven-day player-hour count places [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD at #252 within Europe, #509 across all ranked servers and in the top 2% of them.

Wipe times

Which times and days are wipes plotted at on [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD?

[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 238 days 18 hours ago the current world was made.

Settings

Which settings does [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD run, and what rules?

Gather rate for [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD: not stated in the name. A group limit is not stated. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD loaded?

[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: BekerMelk Bow AimTraining.net.

Filters

Where does [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD are: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Players now: At least 10; Average players: 25+ on average.

On [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD, what is meant by each tag?

Tags published by [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts0 (Group limit): The team system is disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; loot is given to you; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD?

A aimtraining.net hostname is published by [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD, as it is by 3 other servers we track; the same operator most likely runs them.

Connect

What is the way to connect to [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD?

In Rust, press F1 and type client.connect 64.40.9.165:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://aimtraining.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts0
Group limit The team system is disabled.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; loot is given to you.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded