StatusLive Servers online11,873 Players96,161 Populated3,898 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S3037Server sheetchecked 11m ago

Fly2Fight | Attack Heli Training | FFA Heli

Online EU 89.248.236.141:27107 checked 11m ago

moddedoxide
Connect
Players now 1/ 40 2% full
7-day average1peak 13
Rank#3,037top 14% · #1145 in EU
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Fly2Fight | Attack Heli Training | FFA Heli
Fig. 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak13players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 13, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:06 UTC6d ago 13 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Fly2Fight | Attack Heli Training | FFA Heli, and is it up?

Fly2Fight | Attack Heli Training | FFA Heli is up at this moment. About 2 days 19 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 10 October 2026.

Is Fly2Fight | Attack Heli Training | FFA Heli stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 58. Counted at its highest: 6,487 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,318 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Fly2Fight | Attack Heli Training | FFA Heli?

With its EU tag, Fly2Fight | Attack Heli Training | FFA Heli lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.248.236.141:27107.

What Rust version is recorded for Fly2Fight | Attack Heli Training | FFA Heli?

Rust network protocol 2635 and build 168909 on Linux: that is what Fly2Fight | Attack Heli Training | FFA Heli runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Fly2Fight | Attack Heli Training | FFA Heli?

At the last refresh, Fly2Fight | Attack Heli Training | FFA Heli recorded 1 players across 40 slots. The seven-day mean is 1 players; the peak over the same period is 13. The 48-hour peak falls at 14:00 UTC, averaging 8 players.

In the rankings, which position does Fly2Fight | Attack Heli Training | FFA Heli hold?

Across seven days, player hours give Fly2Fight | Attack Heli Training | FFA Heli #3,037 globally and #1,145 in Europe, a top 14% position among ranked servers.

Wipe data

What is recorded on Fly2Fight | Attack Heli Training | FFA Heli on wipe day?

The recent wipes averaged a busiest count of 13 players. 2 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Fly2Fight | Attack Heli Training | FFA Heli?

The record of Fly2Fight | Attack Heli Training | FFA Heli's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 6 hours ago the current world was made.

Rules and settings

What settings and rules apply on Fly2Fight | Attack Heli Training | FFA Heli?

The name of Fly2Fight | Attack Heli Training | FFA Heli records no gather rate. No limit is published beyond the default: 8 players per group. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Fly2Fight | Attack Heli Training | FFA Heli loaded?

Fly2Fight | Attack Heli Training | FFA Heli runs a procedural map of size 2,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Fly2Fight | Attack Heli Training | FFA Heli?

The Rust Graphs lists that carry Fly2Fight | Attack Heli Training | FFA Heli are: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Fly2Fight | Attack Heli Training | FFA Heli?

The game's server browser reads these tags from Fly2Fight | Attack Heli Training | FFA Heli: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Fly2Fight | Attack Heli Training | FFA Heli?

In Rust, press F1 and type client.connect 89.248.236.141:27107 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/j9AsPSSeG6.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded