DWG RG-S3108Server sheetchecked 12m ago
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Online EU · ger 62.83.16.220:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it up?
Right now, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform, as measured?
102 server fps on average over the last 48 hours, and never under 70. Counted at its highest: 80,656 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,849 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
In Europe, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appears with the EU tag; the region code given is ger. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 62.83.16.220:28015 is its address.
On which Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly running?
Rust network protocol 2635 and build 168909 on Linux: that is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
0 of 50 slots on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 3 players.
Against other Rust servers, where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly placed?
The same seven-day player-hour count places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #1,164 within Europe, #3,108 across all ranked servers and in the top 14% of them.
Wipe times
What is recorded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on wipe day?
The recent wipes averaged a busiest count of 3 players. 23 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Once a month, with the force wipe, is when ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 11 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which rules and settings are recorded for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
On which map is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly played?
Seed 1541797379 and size 3,500 define the procedural map ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear among the Rust Graphs lists and filters?
On Rust Graphs, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is placed in these lists: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, what is meant by each tag?
Tags published by ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rger (Region code): The region code recorded is ger; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly joined?
Connect with client.connect 62.83.16.220:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/fAxbJ6g5Hf.
Server tags
Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$rger
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
