StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h142 Interval5 min Date28 OCT 2026

DWG RG-S2062Server sheetchecked 1d ago

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 1d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average4peak 14
Rank#2,062top 9%
Last wipe1d agono schedule published
Next wipe1d 18hThu 29 Oct, 19:03 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TEST] Warden test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 1d 18h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 18hThu 29 Oct, 19:03 UTC
  2. 5d 17hMon 2 Nov, 17:37 UTC
  3. 8d 18hThu 5 Nov, 19:00 UTCFW
  4. 12d 17hMon 9 Nov, 17:37 UTC
  5. 15d 18hThu 12 Nov, 19:03 UTC
  6. 19d 17hMon 16 Nov, 17:37 UTC
  7. 22d 18hThu 19 Nov, 19:03 UTC
  8. 26d 17hMon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UTC1d ago – – running 11
Thu 22 Oct, 19:03 UTC5d ago 14 held half 3.9 days 1
Mon 19 Oct, 19:03 UTC8d ago 12 held half 3 days 0
Thu 15 Oct, 19:03 UTC12d ago 6 held half 4 days 0
Mon 12 Oct, 19:03 UTC15d ago 9 held half 3 days 2
Thu 8 Oct, 19:03 UTC19d ago 9 held half 4 days 3
Mon 5 Oct, 19:03 UTC22d ago 6 held half 3 days 2
Thu 1 Oct, 17:54 UTC FW26d ago 12 held half 4 days 10
Mon 28 Sep, 19:03 UTC29d ago 8 held half 3 days 3
Thu 24 Sep, 19:03 UTC33d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [TEST] Warden test server, and is it up?

Last seen 30 hours ago; right now [TEST] Warden test server is offline. For the last 7 full days the record is 92 of 168 hours up, 55% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is [TEST] Warden test server hosted?

No region is published by [TEST] Warden test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.40.8.7:28015.

What Rust version is recorded for [TEST] Warden test server?

Rust network protocol 2635 and build 168909 on Linux: that is what [TEST] Warden test server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [TEST] Warden test server?

[TEST] Warden test server is not responding at the latest refresh; the last record of it online is 30 hours ago. Averaged across seven days, the player count is 4, with a peak of 14.

Against other Rust servers, where is [TEST] Warden test server placed?

Player hours over seven days place [TEST] Warden test server at #2,062, within the top 9% of ranked servers.

Wipe times

What is recorded on [TEST] Warden test server on wipe day?

An average of 11 players was recorded at the busiest point of its recent wipes. At 8 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On [TEST] Warden test server, when do wipes occur?

every Monday at 17:37 and every Thursday at 19:03 UTC is how [TEST] Warden test server wipes. On Thursday 29 October at 19:03 UTC its next wipe is due. 30 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for [TEST] Warden test server?

No gather rate is stated in the name of [TEST] Warden test server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has [TEST] Warden test server loaded?

Size 3,500 with seed 1337: that is the procedural map [TEST] Warden test server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [TEST] Warden test server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [TEST] Warden test server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on [TEST] Warden test server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags [TEST] Warden test server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is [TEST] Warden test server run?

[TEST] Warden test server publishes a icefuse.net hostname. 29 other servers we track publish one too, so the same operator most likely runs them.

Connect

By what method do you join [TEST] Warden test server?

In Rust, press F1 and type client.connect 64.40.8.7:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://icefuse.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded