StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S10609Server sheetchecked 12m ago

[EU] Midlands Primitive pvp

Online 64.40.9.169:31015 checked 12m ago

moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#10,609top 48%
Last wipe26d agono schedule published
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Midlands Primitive pvp
Fig. 2

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 15 on average
14 / 400
02
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 8 on average
8 / 400
03
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
3 / 120
04
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
5 / 100
05
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU] Midlands Primitive pvp, and is it online now?

At this moment [EU] Midlands Primitive pvp is online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [EU] Midlands Primitive pvp show?

The last 48 hours give an average of 30 server fps and a floor of 17. Counted at its highest: 96,844 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,157 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [EU] Midlands Primitive pvp?

No region tag is published by [EU] Midlands Primitive pvp, but its name points to Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 64.40.9.169:31015 is its address.

On which Rust version is [EU] Midlands Primitive pvp running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Midlands Primitive pvp. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [EU] Midlands Primitive pvp?

0 of 200 slots on [EU] Midlands Primitive pvp are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 18:00 UTC, averaging 0 players.

Against other Rust servers, where is [EU] Midlands Primitive pvp placed?

Player hours over seven days place [EU] Midlands Primitive pvp at #10,609, within the top 48% of ranked servers.

Schedules

What happens on [EU] Midlands Primitive pvp on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [EU] Midlands Primitive pvp?

At [EU] Midlands Primitive pvp the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 18 hours ago.

Map and rules

What settings and rules apply on [EU] Midlands Primitive pvp?

Gather rate for [EU] Midlands Primitive pvp: not stated in the name. Eight players per group: the default for the game. primitive, no guns: bows, spears and melee, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has [EU] Midlands Primitive pvp loaded?

Size 4,250 with seed 1583848389: that is the procedural map [EU] Midlands Primitive pvp runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [EU] Midlands Primitive pvp?

The Rust Graphs lists that carry [EU] Midlands Primitive pvp are: Europe servers, plotted, Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [EU] Midlands Primitive pvp?

Tags published by [EU] Midlands Primitive pvp, and read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [EU] Midlands Primitive pvp?

In Rust, press F1 and type client.connect 64.40.9.169:31015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee are the only weapons; guns are absent in primitive.
mp200
Max players Slots: 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded