DWG RG-S15253Server sheetchecked 10d ago
dst build testing ground
Offline 65.190.49.156:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:45 UTC26d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is dst build testing ground, and is it online now?
The current state of dst build testing ground is offline, with the last sighting 10 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.
In which location is dst build testing ground hosted?
There is no region published by dst build testing ground. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 65.190.49.156:28015 is its address.
What Rust version is recorded for dst build testing ground?
On Linux, dst build testing ground runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on dst build testing ground?
dst build testing ground is not responding at the latest refresh; the last record of it online is 10 days 1 hours ago.
What rank has been recorded for dst build testing ground?
Player hours over seven days place dst build testing ground at #15,253, within the top 69% of ranked servers.
Schedules
What wipe schedule has been recorded for dst build testing ground?
At dst build testing ground the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 11 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does dst build testing ground run, and what rules?
No gather rate is stated in the name of dst build testing ground. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for dst build testing ground?
dst build testing ground runs a procedural map, which the game generates.
Tags
Where does dst build testing ground appear among the Rust Graphs lists and filters?
On Rust Graphs, dst build testing ground is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on dst build testing ground?
Tags published by dst build testing ground, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Design and practise bases here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to dst build testing ground?
Connect with client.connect 65.190.49.156:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,^m,^c,^k,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.