StatusLive Servers online11,879 Players96,692 Populated4,099 Wiped · 3 h168 Interval5 min Date27 OCT 2026

DWG RG-S2595Server sheetchecked 6m ago

[NA] Echo Rust - Sandbox

Online NA 66.51.96.88:28005 checked 6m ago

weekly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average1peak 10
Rank#2,595top 12% · #423 in NA
Last wipe25d agoweekly schedule
Next wipe2d 4hThu 29 Oct, 22:28 UTC
Fig. 1

Players

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on [NA] Echo Rust - Sandbox
Fig. 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:28 UTC, in 2d 4h. Its weekly schedule tag · low confidence

usual gap17.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 4hThu 29 Oct, 22:28 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 4hThu 12 Nov, 22:28 UTC
  4. 23d 4hThu 19 Nov, 22:28 UTC
  5. 30d 4hThu 26 Nov, 22:28 UTC
  6. 37d 1hThu 3 Dec, 19:00 UTCFW
  7. 44d 4hThu 10 Dec, 22:28 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:28 UTC FW25d ago 7 – running 0
Mon 14 Sep, 02:00 UTC43d ago 4 halved by day 3 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [NA] Echo Rust - Sandbox, and is it up?

Right now, [NA] Echo Rust - Sandbox is recorded as online. About 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [NA] Echo Rust - Sandbox show?

37 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 149,458 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,665 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [NA] Echo Rust - Sandbox?

In North America [NA] Echo Rust - Sandbox lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.96.88:28005 is its address.

What Rust version is recorded for [NA] Echo Rust - Sandbox?

Rust network protocol 2635 and build 168909 on Linux: that is what [NA] Echo Rust - Sandbox runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [NA] Echo Rust - Sandbox?

1 of 50 slots on [NA] Echo Rust - Sandbox are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 10. The 48-hour peak falls at 23:00 UTC, averaging 7 players.

What rank has been recorded for [NA] Echo Rust - Sandbox?

[NA] Echo Rust - Sandbox also measures #423 in North America on the same seven-day player-hour count, at #2,595 globally and in the top 12% of ranked servers.

Schedules

What happens on [NA] Echo Rust - Sandbox on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 44 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for [NA] Echo Rust - Sandbox?

The prediction follows its tag, because too few wipes of [NA] Echo Rust - Sandbox are on record to confirm the schedule. Thursday 29 October at 22:28 UTC is the date its next wipe is due. The world it runs now was made 25 days 19 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on [NA] Echo Rust - Sandbox?

No gather rate is stated in the name of [NA] Echo Rust - Sandbox. The group limit is 32 players. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [NA] Echo Rust - Sandbox?

[NA] Echo Rust - Sandbox runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does [NA] Echo Rust - Sandbox appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [NA] Echo Rust - Sandbox are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On [NA] Echo Rust - Sandbox, what is meant by each tag?

The game's server browser reads these tags from [NA] Echo Rust - Sandbox: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts32 (Group limit): Teams hold no more than 32; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^c (Creative): Build what you like without gathering, in sandbox mode; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [NA] Echo Rust - Sandbox?

In Rust, press F1 and type client.connect 66.51.96.88:28005 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.echorust.vip.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^c,NA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts32
Group limit Teams hold no more than 32.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded