StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S2673Server sheetchecked 14m ago

RustPlay Building And Base Defense Testing Server

Online NA 69.10.61.11:28032 checked 14m ago

moddedoxide
Connect
Players now 2/ 200 1% full
7-day average1peak 7
Rank#2,673top 12% · #435 in NA
Last wipe27d agono schedule published
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on RustPlay Building And Base Defense Testing Server
Fig. 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustPlay Building And Base Defense Testing Server, and is it online now?

RustPlay Building And Base Defense Testing Server is up at this moment. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RustPlay Building And Base Defense Testing Server stable in the figures recorded?

Average server fps over the last 48 hours is 250; the lowest was 245. Counted at its highest: 85,434 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,448 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustPlay Building And Base Defense Testing Server hosted?

With its NA tag, RustPlay Building And Base Defense Testing Server lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 69.10.61.11:28032 is its address.

On which Rust version is RustPlay Building And Base Defense Testing Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what RustPlay Building And Base Defense Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RustPlay Building And Base Defense Testing Server?

At the last refresh, RustPlay Building And Base Defense Testing Server recorded 2 players across 200 slots. Averaged across seven days, the player count is 1, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 4 players.

In the rankings, which position does RustPlay Building And Base Defense Testing Server hold?

RustPlay Building And Base Defense Testing Server also measures #435 in North America on the same seven-day player-hour count, at #2,673 globally and in the top 12% of ranked servers.

Wipe data

On RustPlay Building And Base Defense Testing Server, what does the data show for wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. At 23 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RustPlay Building And Base Defense Testing Server?

At RustPlay Building And Base Defense Testing Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 4 hours ago.

Settings

What settings and rules apply on RustPlay Building And Base Defense Testing Server?

The name of RustPlay Building And Base Defense Testing Server records no gather rate. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is RustPlay Building And Base Defense Testing Server played?

Size 4,500 with seed 2147483633: that is the procedural map RustPlay Building And Base Defense Testing Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustPlay Building And Base Defense Testing Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustPlay Building And Base Defense Testing Server are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, Rust roleplay servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustPlay Building And Base Defense Testing Server, what is meant by each tag?

Tags published by RustPlay Building And Base Defense Testing Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^r (Roleplay): The server type is roleplay; ^c (Creative): Build what you like without gathering, in sandbox mode; ^k (Build server): Here you can design and practise bases; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join RustPlay Building And Base Defense Testing Server?

Connect with client.connect 69.10.61.11:28032: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.RustPlayServers.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^r
Roleplay The server type is roleplay.
^c
Creative Build what you like without gathering, in sandbox mode.
^k
Build server Here you can design and practise bases.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded