DWG RG-S14336Server sheetchecked 13m ago
priv
Online 66.51.97.62:28045 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 16:44 UTC28d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is priv online, and what uptime has been recorded?
Right now, priv is recorded as online. The uptime it reports puts the last restart at about 50 minutes ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does priv perform, as measured?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 123,932 entities, buildings, deployables and the rest of the world included. 3,782 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is priv hosted?
A region is not published by priv. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.97.62:28045.
What Rust version is recorded for priv?
On Linux, priv runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on priv?
At the last refresh, priv recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is priv placed?
Player hours over seven days place priv at #14,336, within the top 65% of ranked servers.
Wipe times
On priv, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on priv?
The force wipe is the only wipe at priv, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 2 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for priv?
Gather rate for priv: not stated in the name. The group limit is 20 players. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is priv played?
Seed 3847344 and size 4,500 define the procedural map priv generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain priv?
These Rust Graphs lists include priv: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on priv?
Tags published by priv, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to priv?
Enter client.connect 66.51.97.62:28045 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts20,^o^z
Game
gmrust
mp50
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.