DWG RG-S6977Server sheetchecked 9m ago
Porchatta's Paradise
Online NA 66.51.98.62:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:39 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Porchatta's Paradise, and is it up?
Porchatta's Paradise is up at this moment. The uptime it reports puts the last restart at about 6 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
Is Porchatta's Paradise stable in the figures recorded?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 118,045 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,885 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Porchatta's Paradise hosted?
The NA tag is how Porchatta's Paradise lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.98.62:28000 is its address.
On which Rust version is Porchatta's Paradise running?
On Linux, Porchatta's Paradise runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Porchatta's Paradise?
0 of 50 slots on Porchatta's Paradise are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Porchatta's Paradise?
Porchatta's Paradise also measures #1,084 in North America on the same seven-day player-hour count, at #6,977 globally and in the top 31% of ranked servers.
Wipe times
What happens on Porchatta's Paradise on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Porchatta's Paradise?
Once a month, with the force wipe, is when Porchatta's Paradise wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does Porchatta's Paradise run, and what rules?
No gather rate is stated in the name of Porchatta's Paradise. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.
On which map is Porchatta's Paradise played?
Seed 1 and size 4,500 define the procedural map Porchatta's Paradise generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Porchatta's Paradise appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Porchatta's Paradise are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Porchatta's Paradise?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Porchatta's Paradise publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Porchatta's Paradise?
Enter client.connect 66.51.98.62:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
