DWG RG-S14237Server sheetchecked 11m ago
PVE Chill Zone
Online NA 66.51.98.63:28050 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for PVE Chill Zone, and is it up?
Right now, PVE Chill Zone is recorded as online. Counted from its reported uptime, the last restart was about 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does PVE Chill Zone perform, as measured?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 90,568 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,606 MB. Players feel low fps and a climbing entity count as lag.
In which location is PVE Chill Zone hosted?
With its NA tag, PVE Chill Zone lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.98.63:28050.
On which Rust version is PVE Chill Zone running?
On Linux, PVE Chill Zone runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for PVE Chill Zone?
Current player count on PVE Chill Zone: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 0 players.
Against other Rust servers, where is PVE Chill Zone placed?
Across seven days, player hours give PVE Chill Zone #14,237 globally and #1,427 in North America, a top 64% position among ranked servers.
Wipe data
On PVE Chill Zone, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on PVE Chill Zone?
Once a month, with the force wipe, is when PVE Chill Zone wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 28 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does PVE Chill Zone run, and what rules?
Gather rate for PVE Chill Zone: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for PVE Chill Zone?
Size 4,000 with seed 1109983704: that is the procedural map PVE Chill Zone runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does PVE Chill Zone appear among the Rust Graphs lists and filters?
On Rust Graphs, PVE Chill Zone is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On PVE Chill Zone, what is meant by each tag?
The game's server browser reads these tags from PVE Chill Zone: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to PVE Chill Zone?
In Rust, press F1 and type client.connect 66.51.98.63:28050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/849qKwXsg is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
