DWG RG-S3937Server sheetchecked 9m ago
Rusty Playhouse - PVE
Online NA 66.51.99.126:28020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rusty Playhouse - PVE online, and what uptime has been recorded?
At this moment Rusty Playhouse - PVE is online. About 6 days 14 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rusty Playhouse - PVE stable in the figures recorded?
19 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 58,325 entities, buildings, deployables and the rest of the world included. 3,144 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rusty Playhouse - PVE?
The NA tag is how Rusty Playhouse - PVE lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.126:28020.
On which Rust version is Rusty Playhouse - PVE running?
On Linux, Rusty Playhouse - PVE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Rusty Playhouse - PVE?
0 of 50 slots on Rusty Playhouse - PVE are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 17:00 UTC, averaging 2 players.
Against other Rust servers, where is Rusty Playhouse - PVE placed?
Across seven days, player hours give Rusty Playhouse - PVE #3,937 globally and #655 in North America, a top 18% position among ranked servers.
Schedules
On Rusty Playhouse - PVE, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rusty Playhouse - PVE?
At Rusty Playhouse - PVE the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 17 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does Rusty Playhouse - PVE run, and what rules?
Gather rate for Rusty Playhouse - PVE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Rusty Playhouse - PVE loaded?
Rusty Playhouse - PVE runs a procedural map of size 3,000 with seed 1090399272, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Rusty Playhouse - PVE?
On Rust Graphs, Rusty Playhouse - PVE is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Rusty Playhouse - PVE, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags Rusty Playhouse - PVE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rusty Playhouse - PVE joined?
In Rust, press F1 and type client.connect 66.51.99.126:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
