StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S4106Server sheetchecked 12m ago

BRIMSTONE PVE | NO KOS | XP | FRIENDLY

Online 66.51.99.165:28025 checked 12m ago

quad moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,106top 18%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on BRIMSTONE PVE | NO KOS | XP | FRIENDLY
Fig. 2

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:23 UTC26d ago 1 – running 0
Thu 1 Oct, 19:27 UTC FW27d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BRIMSTONE PVE | NO KOS | XP | FRIENDLY, and is it online now?

BRIMSTONE PVE | NO KOS | XP | FRIENDLY is up at this moment. About 22 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does BRIMSTONE PVE | NO KOS | XP | FRIENDLY perform, as measured?

Average server fps over the last 48 hours is 59; the lowest was 43. Counted at its highest: 164,920 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,493 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is BRIMSTONE PVE | NO KOS | XP | FRIENDLY hosted?

No region is published by BRIMSTONE PVE | NO KOS | XP | FRIENDLY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.165:28025.

What Rust version is recorded for BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

On Linux, BRIMSTONE PVE | NO KOS | XP | FRIENDLY runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

At the last refresh, BRIMSTONE PVE | NO KOS | XP | FRIENDLY recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 2 players.

Against other Rust servers, where is BRIMSTONE PVE | NO KOS | XP | FRIENDLY placed?

Player hours over seven days place BRIMSTONE PVE | NO KOS | XP | FRIENDLY at #4,106, within the top 18% of ranked servers. #257 against other quad servers.

Wipe times

On BRIMSTONE PVE | NO KOS | XP | FRIENDLY, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

Too few wipes are on record for BRIMSTONE PVE | NO KOS | XP | FRIENDLY to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 11 hours ago the current world was made.

Rules and settings

Which settings does BRIMSTONE PVE | NO KOS | XP | FRIENDLY run, and what rules?

No gather rate is stated in the name of BRIMSTONE PVE | NO KOS | XP | FRIENDLY. Groups: 4 players maximum (quad). It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

Size 4,000 with seed 1337: that is the procedural map BRIMSTONE PVE | NO KOS | XP | FRIENDLY runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does BRIMSTONE PVE | NO KOS | XP | FRIENDLY appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry BRIMSTONE PVE | NO KOS | XP | FRIENDLY are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

On BRIMSTONE PVE | NO KOS | XP | FRIENDLY, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags BRIMSTONE PVE | NO KOS | XP | FRIENDLY publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to BRIMSTONE PVE | NO KOS | XP | FRIENDLY?

Connect with client.connect 66.51.99.165:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://brimstone-pve.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded