StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S14230Server sheetchecked 13m ago

Lonely's PVE Playground | [MARS]

Online NA 66.51.99.41:28030 checked 13m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#14,230top 64% · #1472 in NA
Last wipe16h agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5220:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Lonely's PVE Playground | [MARS]
Fig. 2

Server performance

Server fpsWipe
0246820:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 64% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:13 UTC16h ago – – running 0
Sat 3 Oct, 03:31 UTC24d ago 1 – – 0
Tue 29 Sep, 00:11 UTC28d ago 2 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average
4 / 22
02 5 / 40
03
Fusion 3.64 (test)groups of 8+ · monthly · 1 on average
1 / 30
04 8 / 100
05
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 8 on average
9 / 200
06
M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Lonely's PVE Playground | [MARS], and is it up?

Right now, Lonely's PVE Playground | [MARS] is recorded as online. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 28 September 2026 is when Rust Graphs first saw it.

How does Lonely's PVE Playground | [MARS] perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 2,341 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,194 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Lonely's PVE Playground | [MARS]?

The NA tag is how Lonely's PVE Playground | [MARS] lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.41:28030.

What Rust version is recorded for Lonely's PVE Playground | [MARS]?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Lonely's PVE Playground | [MARS]. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Lonely's PVE Playground | [MARS]?

At the last refresh, Lonely's PVE Playground | [MARS] recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 0 players.

What rank has been recorded for Lonely's PVE Playground | [MARS]?

Across seven days, player hours give Lonely's PVE Playground | [MARS] #14,230 globally and #1,472 in North America, a top 64% position among ranked servers.

Wipe data

What happens on Lonely's PVE Playground | [MARS] on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On Lonely's PVE Playground | [MARS], when do wipes occur?

Once a month, with the force wipe, is when Lonely's PVE Playground | [MARS] wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Lonely's PVE Playground | [MARS] run, and what rules?

The name of Lonely's PVE Playground | [MARS] records no gather rate. Eight players per group: the default for the game. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Lonely's PVE Playground | [MARS] loaded?

Seed 1337 and size 1,000 define the procedural map Lonely's PVE Playground | [MARS] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain Lonely's PVE Playground | [MARS]?

These Rust Graphs lists include Lonely's PVE Playground | [MARS]: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On Lonely's PVE Playground | [MARS], what is meant by each tag?

The game's server browser reads these tags from Lonely's PVE Playground | [MARS]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Lonely's PVE Playground | [MARS]?

Enter client.connect 66.51.99.41:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^e,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.
^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded