StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S4474Server sheetchecked 1d ago

Lululand | PVE | Small

Offline NA 66.51.99.57:28120 checked 1d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now 0/ 50 0% full
7-day average1peak 3
Rank#4,474top 20% · #757 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Lululand | PVE | Small
Fig. 2

Server performance

02040608006:0007:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:46 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Lululand | PVE | Small online, and what uptime has been recorded?

Lululand | PVE | Small is offline at this moment; 42 hours ago is when it was last seen. The uptime it reports puts the last restart at about 24 hours ago. For the last 7 full days the record is 131 of 168 hours up, 78% of the time. First seen by Rust Graphs on 1 October 2026.

What does the recorded performance of Lululand | PVE | Small show?

49 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 79,372 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,627 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Lululand | PVE | Small?

In North America Lululand | PVE | Small lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.99.57:28120.

On which Rust version is Lululand | PVE | Small running?

On Linux, Lululand | PVE | Small runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Lululand | PVE | Small?

No response from Lululand | PVE | Small; the server was last seen 42 hours ago. The seven-day mean is 1 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 3 players.

In the rankings, which position does Lululand | PVE | Small hold?

The same seven-day player-hour count places Lululand | PVE | Small at #757 within North America, #4,474 across all ranked servers and in the top 20% of them.

Wipe times

What is recorded on Lululand | PVE | Small on wipe day?

An average of 10 players was recorded at the busiest point of its recent wipes. At 10 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Lululand | PVE | Small?

Once a month, with the force wipe, is when Lululand | PVE | Small wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 10 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for Lululand | PVE | Small?

The name of Lululand | PVE | Small records no gather rate. Eight players per group: the default for the game. It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Lululand | PVE | Small loaded?

Seed 457275952 and size 3,000 define the procedural map Lululand | PVE | Small generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Lululand | PVE | Small appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Lululand | PVE | Small: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Lululand | PVE | Small?

Tags published by Lululand | PVE | Small, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Lululand | PVE | Small joined?

In Rust, press F1 and type client.connect 66.51.99.57:28120 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded