StatusLive Servers online11,701 Players40,419 Populated3,002 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S6021Server sheetchecked 7m ago

The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default

Online NA 66.51.99.61:28025 checked 7m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#6,021top 27% · #979 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on The Rusty Dojo PVE | No Decay | Events | T1...
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, and is it online now?

At this moment The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is online. Counted from its reported uptime, the last restart was about 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default show?

Average server fps over the last 48 hours is 6; the lowest was 5. Counted at its highest: 138,264 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,803 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default hosted?

With its NA tag, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.99.61:28025 is its address.

What Rust version is recorded for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Rust network protocol 2635 and build 168909 on Linux: that is what The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Current player count on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.

What rank has been recorded for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

The same seven-day player-hour count places The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default at #979 within North America, #6,021 across all ranked servers and in the top 27% of them.

Wipe data

What happens on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 6 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

The force wipe is the only wipe at The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 7 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run, and what rules?

Gather rate for The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: not stated in the name. The group limit is 12 players. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default played?

Size 4,750 with seed 441803349: that is the procedural map The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

On Rust Graphs, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Connect with client.connect 66.51.99.61:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/pJM49Tg is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts12
Group limit The team limit is 12.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded