StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S5874Server sheetchecked 6m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 6m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,874top 26% · #963 in NA
Last wipe22d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Fig. 2

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online now?

Right now, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stable in the figures recorded?

Average server fps over the last 48 hours is 8; the lowest was 5. Counted at its highest: 82,215 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,858 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?

In North America CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.99.62:28040.

On which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

0 of 50 slots on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 1 players.

What rank has been recorded for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The same seven-day player-hour count places CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #963 within North America, #5,874 across all ranked servers and in the top 26% of them.

Schedules

On CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The force wipe is the only wipe at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 22 days 19 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING records no gather rate. 20 players is the published group limit. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has CHILLZONE - PVE | NO KILLING/STEALING/RAIDING loaded?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear among the Rust Graphs lists and filters?

On Rust Graphs, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, what is meant by each tag?

Tags published by CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING joined?

In Rust, press F1 and type client.connect 66.51.99.62:28040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/esCaNaG6kf.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded