StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h65 Interval5 min Date29 OCT 2026

DWG RG-S10251Server sheetchecked 10m ago

Settlers Village -50XGather / 50% Decay

Online NA 66.51.99.69:28005 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,251top 46% · #1289 in NA
Last wipe10d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Settlers Village -50XGather / 50% Decay
Fig. 2

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:03 UTC10d ago 2 – running 1
Sun 4 Oct, 10:08 UTC24d ago 1 halved by day 3 14.5 days 0
Fri 2 Oct, 10:05 UTC26d ago 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC28d ago 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC34d ago 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Settlers Village -50XGather / 50% Decay online, and what uptime has been recorded?

At this moment Settlers Village -50XGather / 50% Decay is online. Counted from its reported uptime, the last restart was about 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 24 September 2026 is when Rust Graphs first saw it.

Is Settlers Village -50XGather / 50% Decay stable in the figures recorded?

The last 48 hours give an average of 7 server fps and a floor of 5. Counted at its highest: 65,558 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,786 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Settlers Village -50XGather / 50% Decay?

The NA tag is how Settlers Village -50XGather / 50% Decay lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.69:28005 is its address.

What Rust version is recorded for Settlers Village -50XGather / 50% Decay?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Settlers Village -50XGather / 50% Decay. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Settlers Village -50XGather / 50% Decay?

At the last refresh, Settlers Village -50XGather / 50% Decay recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 06:00 UTC, at an average of 0 players.

What rank has been recorded for Settlers Village -50XGather / 50% Decay?

Across seven days, player hours give Settlers Village -50XGather / 50% Decay #10,251 globally and #1,289 in North America, a top 46% position among ranked servers.

Wipe times

What happens on Settlers Village -50XGather / 50% Decay on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 2.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Settlers Village -50XGather / 50% Decay?

The force wipe is the only wipe at Settlers Village -50XGather / 50% Decay, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 10 days 5 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on Settlers Village -50XGather / 50% Decay?

Gather rate for Settlers Village -50XGather / 50% Decay: not stated in the name. 16 players per group at most. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Settlers Village -50XGather / 50% Decay played?

Seed 1337 and size 4,096 define the procedural map Settlers Village -50XGather / 50% Decay generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

Where does Settlers Village -50XGather / 50% Decay appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Settlers Village -50XGather / 50% Decay: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Settlers Village -50XGather / 50% Decay?

Tags published by Settlers Village -50XGather / 50% Decay, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Settlers Village -50XGather / 50% Decay joined?

Enter client.connect 66.51.99.69:28005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded