StatusLive Servers online11,875 Players94,751 Populated3,875 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S11900Server sheetchecked 13m ago

Wilderness Retreat| Lots of plugins| Raidable Bases

Online NA 66.51.99.78:28010 checked 13m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,900top 53% · #1355 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Wilderness Retreat| Lots of plugins| Raidable Bases
Fig. 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 53% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Wilderness Retreat| Lots of plugins| Raidable Bases, and is it online now?

At this moment Wilderness Retreat| Lots of plugins| Raidable Bases is online. Counted from its reported uptime, the last restart was about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 1 October 2026.

Is Wilderness Retreat| Lots of plugins| Raidable Bases stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 115,148 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,945 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Wilderness Retreat| Lots of plugins| Raidable Bases?

The NA tag is how Wilderness Retreat| Lots of plugins| Raidable Bases lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.78:28010.

What Rust version is recorded for Wilderness Retreat| Lots of plugins| Raidable Bases?

Rust network protocol 2635 and build 168909 on Linux: that is what Wilderness Retreat| Lots of plugins| Raidable Bases runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Wilderness Retreat| Lots of plugins| Raidable Bases?

Current player count on Wilderness Retreat| Lots of plugins| Raidable Bases: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 0 players.

What rank has been recorded for Wilderness Retreat| Lots of plugins| Raidable Bases?

Wilderness Retreat| Lots of plugins| Raidable Bases also measures #1,355 in North America on the same seven-day player-hour count, at #11,900 globally and in the top 53% of ranked servers.

Schedules

On Wilderness Retreat| Lots of plugins| Raidable Bases, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 6 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Wilderness Retreat| Lots of plugins| Raidable Bases?

The force wipe is the only wipe at Wilderness Retreat| Lots of plugins| Raidable Bases, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on Wilderness Retreat| Lots of plugins| Raidable Bases?

No gather rate is stated in the name of Wilderness Retreat| Lots of plugins| Raidable Bases. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Wilderness Retreat| Lots of plugins| Raidable Bases loaded?

Wilderness Retreat| Lots of plugins| Raidable Bases runs a procedural map of size 4,300 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Wilderness Retreat| Lots of plugins| Raidable Bases appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Wilderness Retreat| Lots of plugins| Raidable Bases: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Wilderness Retreat| Lots of plugins| Raidable Bases, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags Wilderness Retreat| Lots of plugins| Raidable Bases publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Wilderness Retreat| Lots of plugins| Raidable Bases?

In Rust, press F1 and type client.connect 66.51.99.78:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded