StatusLive Servers online11,904 Players102,408 Populated3,941 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S6308Server sheetchecked 10m ago

Old and Rusty, But Whole

Online NA 68.104.25.247:28015 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,308top 28% · #1015 in NA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Old and Rusty, But Whole
Fig. 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Old and Rusty, But Whole, and is it up?

At this moment Old and Rusty, But Whole is online. Counted from its reported uptime, the last restart was about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Old and Rusty, But Whole show?

Average server fps over the last 48 hours is 124; the lowest was 76. Counted at its highest: 143,971 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,728 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Old and Rusty, But Whole?

With its NA tag, Old and Rusty, But Whole lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 68.104.25.247:28015.

What Rust version is recorded for Old and Rusty, But Whole?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Old and Rusty, But Whole. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Old and Rusty, But Whole?

Current player count on Old and Rusty, But Whole: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 04:00 UTC, averaging 1 players.

Against other Rust servers, where is Old and Rusty, But Whole placed?

Across seven days, player hours give Old and Rusty, But Whole #6,308 globally and #1,015 in North America, a top 28% position among ranked servers.

Wipe times

On Old and Rusty, But Whole, what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. At 35 hours after the latest wipe the crowd was at its peak.

On Old and Rusty, But Whole, when do wipes occur?

The force wipe is the only wipe at Old and Rusty, But Whole, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does Old and Rusty, But Whole run, and what rules?

No gather rate is stated in the name of Old and Rusty, But Whole. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Old and Rusty, But Whole?

Seed 716877454 and size 5,000 define the procedural map Old and Rusty, But Whole generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Old and Rusty, But Whole?

The Rust Graphs lists that carry Old and Rusty, But Whole are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Old and Rusty, But Whole, what is meant by each tag?

The game's server browser reads these tags from Old and Rusty, But Whole: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Old and Rusty, But Whole?

Enter client.connect 68.104.25.247:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded