StatusLive Servers online11,834 Players79,225 Populated3,875 Wiped · 3 h160 Interval5 min Date27 OCT 2026

DWG RG-S11318Server sheetchecked 8m ago

AfterShock | US | Builder | Creative Sandbox | New |

Online NA 69.30.244.178:4585 checked 8m ago

moddedcarbon
Connect
Players now 0/ 120 0% full
7-day average0peak 2
Rank#11,318top 51% · #1347 in NA
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on AfterShock | US | Builder | Creative Sandbox | New |
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:11 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for AfterShock | US | Builder | Creative Sandbox | New |, and is it up?

At this moment AfterShock | US | Builder | Creative Sandbox | New | is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of AfterShock | US | Builder | Creative Sandbox | New | show?

60 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 102,093 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,194 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is AfterShock | US | Builder | Creative Sandbox | New | hosted?

With its NA tag, AfterShock | US | Builder | Creative Sandbox | New | lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 69.30.244.178:4585.

On which Rust version is AfterShock | US | Builder | Creative Sandbox | New | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on AfterShock | US | Builder | Creative Sandbox | New |. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for AfterShock | US | Builder | Creative Sandbox | New |?

Current player count on AfterShock | US | Builder | Creative Sandbox | New |: 0, of 120 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 06:00 UTC: 0 players.

Against other Rust servers, where is AfterShock | US | Builder | Creative Sandbox | New | placed?

The same seven-day player-hour count places AfterShock | US | Builder | Creative Sandbox | New | at #1,347 within North America, #11,318 across all ranked servers and in the top 51% of them.

Wipe times

On AfterShock | US | Builder | Creative Sandbox | New |, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 17 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on AfterShock | US | Builder | Creative Sandbox | New |?

The record of AfterShock | US | Builder | Creative Sandbox | New |'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 12 hours ago.

Map and rules

Which rules and settings are recorded for AfterShock | US | Builder | Creative Sandbox | New |?

Gather rate for AfterShock | US | Builder | Creative Sandbox | New |: not stated in the name. 16 players is the published group limit. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has AfterShock | US | Builder | Creative Sandbox | New | loaded?

Size 6,000 with seed 1337: that is the procedural map AfterShock | US | Builder | Creative Sandbox | New | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does AfterShock | US | Builder | Creative Sandbox | New | appear among the Rust Graphs lists and filters?

On Rust Graphs, AfterShock | US | Builder | Creative Sandbox | New | is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on AfterShock | US | Builder | Creative Sandbox | New |?

gmrust (Game mode): Survival in standard Rust style; mp120 (Max players): 120 player slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^c (Creative): Build what you like: no gathering, sandbox style; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags AfterShock | US | Builder | Creative Sandbox | New | publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to AfterShock | US | Builder | Creative Sandbox | New |?

Enter client.connect 69.30.244.178:4585 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://aftershockrust.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^c,^k,NA,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in standard Rust style.
mp120
Max players 120 player slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded