StatusLive Servers online11,596 Players34,270 Populated2,854 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S15336Server sheetchecked 14d ago

Map_Generator_1

Offline NA 71.7.226.232:28015 checked 14d ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,336top 71% · #1548 in NA
Last wipe14d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Map_Generator_1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:46 UTC14d ago 0 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 1 days 0
Tue 29 Sep, 13:25 UTC28d ago 1 held half 13.1 days 1
Tue 29 Sep, 00:17 UTC29d ago 1 – 0.5 days 0
Mon 28 Sep, 18:05 UTC29d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Map_Generator_1, and is it online now?

Last seen 14 days 12 hours ago; right now Map_Generator_1 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for Map_Generator_1?

With its NA tag, Map_Generator_1 lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 71.7.226.232:28015 is its address.

On which Rust version is Map_Generator_1 running?

On Linux, Map_Generator_1 runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Map_Generator_1?

Map_Generator_1 is not responding at the latest refresh; the last record of it online is 14 days 12 hours ago.

What rank has been recorded for Map_Generator_1?

The same seven-day player-hour count places Map_Generator_1 at #1,548 within North America, #15,336 across all ranked servers and in the top 71% of them.

Wipe times

What happens on Map_Generator_1 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Map_Generator_1, when do wipes occur?

Once a month, with the force wipe, is when Map_Generator_1 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 14 days 12 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Map_Generator_1 run, and what rules?

No gather rate is stated in the name of Map_Generator_1. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

On which map is Map_Generator_1 played?

A procedural map, generated by the game, is what Map_Generator_1 runs.

Lists and filters

Where does Map_Generator_1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Map_Generator_1 are: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Map_Generator_1?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): The server type is roleplay; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America are the tags Map_Generator_1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Map_Generator_1?

In Rust, press F1 and type client.connect 71.7.226.232:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay The server type is roleplay.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded