StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S3292Server sheetchecked 12m ago

The Watering Hole RP/PVE [Modded]

Online NA 74.136.196.241:28023 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,292top 15% · #544 in NA
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on The Watering Hole RP/PVE [Modded]
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap15.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago 8 – running 1
Tue 15 Sep, 19:43 UTC42d ago 5 held half 15.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for The Watering Hole RP/PVE [Modded], and is it up?

At this moment The Watering Hole RP/PVE [Modded] is online. About 5 days 1 hours ago is when it last restarted, measured from the uptime it reports. 162 of 168 hours up over the last 7 full days, which is 96% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of The Watering Hole RP/PVE [Modded] show?

108 server fps on average over the last 48 hours, and never under 93. Counted at its highest: 87,855 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,259 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The Watering Hole RP/PVE [Modded]?

With its NA tag, The Watering Hole RP/PVE [Modded] lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 74.136.196.241:28023.

What Rust version is recorded for The Watering Hole RP/PVE [Modded]?

Rust network protocol 2635 and build 168909 on Windows: that is what The Watering Hole RP/PVE [Modded] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on The Watering Hole RP/PVE [Modded]?

Current player count on The Watering Hole RP/PVE [Modded]: 1, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 19:00 UTC, averaging 2 players.

What rank has been recorded for The Watering Hole RP/PVE [Modded]?

The same seven-day player-hour count places The Watering Hole RP/PVE [Modded] at #544 within North America, #3,292 across all ranked servers and in the top 15% of them.

Schedules

What happens on The Watering Hole RP/PVE [Modded] on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for The Watering Hole RP/PVE [Modded]?

At The Watering Hole RP/PVE [Modded] the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 3 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on The Watering Hole RP/PVE [Modded]?

The name of The Watering Hole RP/PVE [Modded] records no gather rate. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has The Watering Hole RP/PVE [Modded] loaded?

Seed 1337 and size 3,500 define the procedural map The Watering Hole RP/PVE [Modded] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

Where does The Watering Hole RP/PVE [Modded] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry The Watering Hole RP/PVE [Modded] are: Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On The Watering Hole RP/PVE [Modded], what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags The Watering Hole RP/PVE [Modded] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is The Watering Hole RP/PVE [Modded] joined?

In Rust, press F1 and type client.connect 74.136.196.241:28023 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/dwYuaCmyxt is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded