DWG RG-S15958Server sheetchecked 26d ago
Survival Legends Test
Offline NA 74.38.7.110:28025 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW27d ago | 4 | – | running | 0 |
| Mon 28 Sep, 18:11 UTC30d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Tue 22 Sep, 12:58 UTC36d ago | 1 | halved by day 2 | 6.2 days | 1 |
| Fri 18 Sep, 05:07 UTC40d ago | 0 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Survival Legends Test, and is it online now?
Last seen 26 days 3 hours ago; right now Survival Legends Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Survival Legends Test?
The NA tag is how Survival Legends Test lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 74.38.7.110:28025.
On which Rust version is Survival Legends Test running?
Rust network protocol 2634 and build 166494 on Windows: that is what Survival Legends Test runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Survival Legends Test?
No response from Survival Legends Test; the server was last seen 26 days 3 hours ago.
What rank has been recorded for Survival Legends Test?
Across seven days, player hours give Survival Legends Test #15,958 globally and #1,584 in North America, a top 70% position among ranked servers.
Wipe times
What happens on Survival Legends Test on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Survival Legends Test?
The force wipe is the only wipe at Survival Legends Test, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which settings does Survival Legends Test run, and what rules?
Gather rate for Survival Legends Test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Survival Legends Test loaded?
Size 6,000 with seed 339491012: that is the procedural map Survival Legends Test runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Survival Legends Test?
These Rust Graphs lists include Survival Legends Test: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Survival Legends Test, what is meant by each tag?
Tags published by Survival Legends Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Survival Legends Test joined?
In Rust, press F1 and type client.connect 74.38.7.110:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://survivallegendshosting.net/ is its website.
Server tags
Published as mp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.