StatusLive Servers online11,669 Players53,688 Populated3,358 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S8949Server sheetchecked 8h ago

XESSIVEMINDS HUNTING

Offline 75.109.7.103:28015 checked 8h ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#8,949top 40%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75111:0014:0017:0014:0018:0001:00

Hourly average and peak, UTC.

Fig. 1Players on XESSIVEMINDS HUNTING
Fig. 2

Server performance

02040608011:0014:0017:0014:0018:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct26 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:09 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
16 / 400
02
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 15 on average
10 / 400
03
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
1 / 120
04
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
2 / 120
05
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
4 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is XESSIVEMINDS HUNTING, and is it online now?

Last seen 8 hours ago; right now XESSIVEMINDS HUNTING is offline. Counted from its reported uptime, the last restart was about 1 hours ago. 16 of 168 hours up over the last 7 full days, which is 10% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What does the recorded performance of XESSIVEMINDS HUNTING show?

The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 156,590 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,973 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is XESSIVEMINDS HUNTING hosted?

A region is not published by XESSIVEMINDS HUNTING. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 75.109.7.103:28015.

On which Rust version is XESSIVEMINDS HUNTING running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on XESSIVEMINDS HUNTING. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for XESSIVEMINDS HUNTING?

The latest refresh records XESSIVEMINDS HUNTING as offline, last seen 8 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.

Against other Rust servers, where is XESSIVEMINDS HUNTING placed?

Within the top 40% of all ranked servers: XESSIVEMINDS HUNTING at #8,949 for player hours, seven days recorded.

Schedules

What is recorded on XESSIVEMINDS HUNTING on wipe day?

At their busiest, its recent wipes drew 1 players on average. 18 hours after the latest wipe, the crowd peaked.

On XESSIVEMINDS HUNTING, when do wipes occur?

The record of XESSIVEMINDS HUNTING's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 17 hours ago the current world was made.

Map and rules

What settings and rules apply on XESSIVEMINDS HUNTING?

No gather rate is stated in the name of XESSIVEMINDS HUNTING. No limit is published beyond the default: 8 players per group. It runs the primitive game mode, no guns: bows, spears and melee. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is XESSIVEMINDS HUNTING played?

XESSIVEMINDS HUNTING runs a procedural map of size 5,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain XESSIVEMINDS HUNTING?

On Rust Graphs, XESSIVEMINDS HUNTING is placed in these lists: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On XESSIVEMINDS HUNTING, what is meant by each tag?

gmprimitive (Game mode): Primitive mode leaves out guns and allows bows, spears and melee; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags XESSIVEMINDS HUNTING publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join XESSIVEMINDS HUNTING?

Connect with client.connect 75.109.7.103:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Primitive mode leaves out guns and allows bows, spears and melee.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded