DWG RG-S14130Server sheetchecked 36d ago
Luke's PvE Rust
Offline 76.118.19.92:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:13 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Luke's PvE Rust online, and what uptime has been recorded?
Luke's PvE Rust is offline at this moment; 36 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Luke's PvE Rust?
A region is not published by Luke's PvE Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 76.118.19.92:28015 is its address.
On which Rust version is Luke's PvE Rust running?
On Windows, Luke's PvE Rust runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Luke's PvE Rust?
Luke's PvE Rust is not responding at the latest refresh; the last record of it online is 36 days 6 hours ago.
What rank has been recorded for Luke's PvE Rust?
Player hours over seven days place Luke's PvE Rust at #14,130, within the top 61% of ranked servers.
Wipe data
On Luke's PvE Rust, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On Luke's PvE Rust, when do wipes occur?
Too few wipes are on record for Luke's PvE Rust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 41 days 6 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Luke's PvE Rust?
The name of Luke's PvE Rust records no gather rate. The group limit is 8 players, the game's default. It runs the primitive game mode, no guns: bows, spears and melee. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Luke's PvE Rust played?
A procedural map, generated by the game, is what Luke's PvE Rust runs.
Tags
Where does Luke's PvE Rust appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Luke's PvE Rust are: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Luke's PvE Rust, what is meant by each tag?
Tags published by Luke's PvE Rust, and read by the game's server browser: gmprimitive (Game mode): Primitive mode leaves out guns and allows bows, spears and melee; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Luke's PvE Rust?
Enter client.connect 76.118.19.92:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z
Game
gmprimitive
mp4
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.