StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h108 Interval5 min Date28 OCT 2026

DWG RG-S10220Server sheetchecked 5d ago

Cave Test Server

Offline 76.34.138.108:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average1peak 1
Rank#10,220top 46%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cave Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:22 UTC5d ago – – – 1
Fri 23 Oct, 03:15 UTC5d ago – – – 1
Fri 23 Oct, 02:49 UTC5d ago – – – 1
Fri 23 Oct, 02:33 UTC5d ago – – – 0
Fri 23 Oct, 02:24 UTC5d ago – – – 0
Fri 23 Oct, 02:00 UTC5d ago – – – 0
Fri 23 Oct, 01:51 UTC5d ago – – – 1
Fri 23 Oct, 01:47 UTC5d ago – – – 1
Fri 23 Oct, 01:36 UTC5d ago – – – 0
Wed 21 Oct, 04:58 UTC7d ago – – – 0
Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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122 / 300
02
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03
RaidLabgroups of 8+ · 17 on average
200 / 50
04
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average
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05
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
0 / 50
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Cave Test Server online, and what uptime has been recorded?

The current state of Cave Test Server is offline, with the last sighting 5 days 12 hours ago. For the last 7 full days the record is 8 of 168 hours up, 5% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is Cave Test Server hosted?

No region is published by Cave Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 76.34.138.108:28015 is its address.

On which Rust version is Cave Test Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what Cave Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Cave Test Server?

Cave Test Server is not responding at the latest refresh; the last record of it online is 5 days 12 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Cave Test Server?

Over the last seven days, Cave Test Server records #10,220 for player hours: the top 46% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Cave Test Server?

None of the resets at Cave Test Server, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which rules and settings are recorded for Cave Test Server?

The name of Cave Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does Cave Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Cave Test Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Cave Test Server, what is meant by each tag?

Tags published by Cave Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Cave Test Server joined?

Connect with client.connect 76.34.138.108:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded