DWG RG-S11656Server sheetchecked 36d ago
[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [GER]Rustvillage|Testserver, and is it up?
[GER]Rustvillage|Testserver is offline at this moment; 36 days 4 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.
What location is recorded for [GER]Rustvillage|Testserver?
The EU tag is how [GER]Rustvillage|Testserver lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 77.8.186.168:28015.
What Rust version is recorded for [GER]Rustvillage|Testserver?
On Linux, [GER]Rustvillage|Testserver runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [GER]Rustvillage|Testserver?
No response from [GER]Rustvillage|Testserver; the server was last seen 36 days 4 hours ago.
Against other Rust servers, where is [GER]Rustvillage|Testserver placed?
[GER]Rustvillage|Testserver also measures #2,296 in Europe on the same seven-day player-hour count, at #11,656 globally and in the top 50% of ranked servers.
Wipe times
On [GER]Rustvillage|Testserver, when do wipes occur?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 55 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for [GER]Rustvillage|Testserver?
The name of [GER]Rustvillage|Testserver records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [GER]Rustvillage|Testserver?
[GER]Rustvillage|Testserver runs a procedural map of size 4,800 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Rustvillage Procedural Map.
Lists and filters
On Rust Graphs, which lists and filters contain [GER]Rustvillage|Testserver?
These Rust Graphs lists include [GER]Rustvillage|Testserver: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On [GER]Rustvillage|Testserver, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): Slots: 80; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe are the tags [GER]Rustvillage|Testserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is [GER]Rustvillage|Testserver joined?
In Rust, press F1 and type client.connect 77.8.186.168:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rustvillage.de.
Server tags
Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8
Game
gmrust
mp80
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
