StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S14560Server sheetchecked 24d ago

[DE] SteppenWolf*s PVE-Insel

Offline 79.238.71.179:28025 checked 24d ago

monthly wipes moddedoxidepve
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,560top 64%
Last wipe24d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [DE] SteppenWolf*s PVE-Insel
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC24d ago 1 – running 1
Thu 1 Oct, 14:05 UTC27d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC30d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [DE] SteppenWolf*s PVE-Insel, and is it up?

[DE] SteppenWolf*s PVE-Insel is offline at this moment; 24 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is [DE] SteppenWolf*s PVE-Insel hosted?

There is no region published by [DE] SteppenWolf*s PVE-Insel. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 79.238.71.179:28025 is its address.

What Rust version is recorded for [DE] SteppenWolf*s PVE-Insel?

Rust network protocol 2634 and build 166652 on Windows: that is what [DE] SteppenWolf*s PVE-Insel runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on [DE] SteppenWolf*s PVE-Insel?

The latest refresh records [DE] SteppenWolf*s PVE-Insel as offline, last seen 24 days 9 hours ago.

Against other Rust servers, where is [DE] SteppenWolf*s PVE-Insel placed?

Over the last seven days, [DE] SteppenWolf*s PVE-Insel records #14,560 for player hours: the top 64% of all ranked servers.

Schedules

What is recorded on [DE] SteppenWolf*s PVE-Insel on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [DE] SteppenWolf*s PVE-Insel?

At [DE] SteppenWolf*s PVE-Insel the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [DE] SteppenWolf*s PVE-Insel?

Gather rate for [DE] SteppenWolf*s PVE-Insel: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [DE] SteppenWolf*s PVE-Insel?

Seed 777895 and size 4,500 define the procedural map [DE] SteppenWolf*s PVE-Insel generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [DE] SteppenWolf*s PVE-Insel appear among the Rust Graphs lists and filters?

On Rust Graphs, [DE] SteppenWolf*s PVE-Insel is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [DE] SteppenWolf*s PVE-Insel, what is meant by each tag?

Tags published by [DE] SteppenWolf*s PVE-Insel, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [DE] SteppenWolf*s PVE-Insel joined?

In Rust, press F1 and type client.connect 79.238.71.179:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded