DWG RG-S14560Server sheetchecked 24d ago
[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC30d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [DE] SteppenWolf*s PVE-Insel, and is it up?
[DE] SteppenWolf*s PVE-Insel is offline at this moment; 24 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
In which location is [DE] SteppenWolf*s PVE-Insel hosted?
There is no region published by [DE] SteppenWolf*s PVE-Insel. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 79.238.71.179:28025 is its address.
What Rust version is recorded for [DE] SteppenWolf*s PVE-Insel?
Rust network protocol 2634 and build 166652 on Windows: that is what [DE] SteppenWolf*s PVE-Insel runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on [DE] SteppenWolf*s PVE-Insel?
The latest refresh records [DE] SteppenWolf*s PVE-Insel as offline, last seen 24 days 9 hours ago.
Against other Rust servers, where is [DE] SteppenWolf*s PVE-Insel placed?
Over the last seven days, [DE] SteppenWolf*s PVE-Insel records #14,560 for player hours: the top 64% of all ranked servers.
Schedules
What is recorded on [DE] SteppenWolf*s PVE-Insel on wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [DE] SteppenWolf*s PVE-Insel?
At [DE] SteppenWolf*s PVE-Insel the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which rules and settings are recorded for [DE] SteppenWolf*s PVE-Insel?
Gather rate for [DE] SteppenWolf*s PVE-Insel: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [DE] SteppenWolf*s PVE-Insel?
Seed 777895 and size 4,500 define the procedural map [DE] SteppenWolf*s PVE-Insel generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [DE] SteppenWolf*s PVE-Insel appear among the Rust Graphs lists and filters?
On Rust Graphs, [DE] SteppenWolf*s PVE-Insel is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [DE] SteppenWolf*s PVE-Insel, what is meant by each tag?
Tags published by [DE] SteppenWolf*s PVE-Insel, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [DE] SteppenWolf*s PVE-Insel joined?
In Rust, press F1 and type client.connect 79.238.71.179:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.