StatusLive Servers online11,614 Players34,171 Populated2,816 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S6973Server sheetchecked 1h ago

Carbon test server

Offline EU 80.220.47.180:28015 checked 1h ago

moddedcarbonpvepremium
Connect
Players now 0/ 3 0% full
7-day average0peak 1
Rank#6,973top 31% · #1979 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123404:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Carbon test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:38 UTC1h ago – – running 0
Sat 3 Oct, 05:13 UTC26d ago 1 – – 0
Fri 2 Oct, 11:41 UTC26d ago 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW27d ago 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC28d ago 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC30d ago 1 – 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
90 / 2000
02
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
25 / 100
03
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
15 / 200
04
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average
4 / 200
05
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average
5 / 140
06
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Carbon test server, and is it online now?

The current state of Carbon test server is offline, with the last sighting 1 hours ago. 32 of 168 hours up over the last 7 full days, which is 19% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for Carbon test server?

In Europe Carbon test server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 80.220.47.180:28015 is its address.

What Rust version is recorded for Carbon test server?

On Windows, Carbon test server runs Rust network protocol 2635 and build 169606. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Carbon test server?

Carbon test server is not responding at the latest refresh; the last record of it online is 1 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Carbon test server placed?

The same seven-day player-hour count places Carbon test server at #1,979 within Europe, #6,973 across all ranked servers and in the top 31% of them.

Wipe data

What is recorded on Carbon test server on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Carbon test server?

No next wipe can be predicted for Carbon test server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 23 hours ago.

Settings

Which settings does Carbon test server run, and what rules?

Gather rate for Carbon test server: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Carbon test server?

On Rust Graphs, Carbon test server is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Carbon test server, what is meant by each tag?

The game's server browser reads these tags from Carbon test server: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169606 (Build): Build: 169606; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only if you hold Rust's premium status; modded (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Carbon test server?

Enter client.connect 80.220.47.180:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169606,ts8,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169606
Build Build: 169606.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.
^q
Premium Join only if you hold Rust's premium status.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded