StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S11740Server sheetchecked 12m ago

sran' inc. | STAGING (main)

Online 80.242.59.137:35500 checked 12m ago

moddedcarbon
Connect
Players now 0/ 1000 0% full
7-day average0peak 1
Rank#11,740top 53%
No wipesresets135 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on sran' inc. | STAGING (main)
Fig. 2

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:17 UTC54m ago – – – 0
Thu 29 Oct, 14:20 UTC1h ago – – – 0
Thu 29 Oct, 12:50 UTC3h ago – – – 0
Thu 29 Oct, 12:07 UTC4h ago – – – 0
Thu 29 Oct, 11:31 UTC4h ago – – – 0
Thu 29 Oct, 10:50 UTC5h ago – – – 0
Thu 29 Oct, 10:03 UTC6h ago – – – 0
Thu 29 Oct, 09:21 UTC6h ago – – – 0
Thu 29 Oct, 06:27 UTC9h ago – – – 0
Thu 29 Oct, 05:16 UTC10h ago – – – 0
Table 1Wipe log
Similar assemblies

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213 / 300
02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is sran' inc. | STAGING (main) online, and what uptime has been recorded?

Right now, sran' inc. | STAGING (main) is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does sran' inc. | STAGING (main) perform, as measured?

Average server fps over the last 48 hours is 24; the lowest was 4. Counted at its highest: 10,000 entities, buildings, deployables and the rest of the world included. 2,093 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for sran' inc. | STAGING (main)?

There is no region published by sran' inc. | STAGING (main). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 80.242.59.137:35500.

On which Rust version is sran' inc. | STAGING (main) running?

On Windows, sran' inc. | STAGING (main) runs Rust network protocol 2636 and build 169652. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on sran' inc. | STAGING (main)?

Current player count on sran' inc. | STAGING (main): 0, of 1,000 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

Against other Rust servers, where is sran' inc. | STAGING (main) placed?

Over the last seven days, sran' inc. | STAGING (main) records #11,740 for player hours: the top 53% of all ranked servers.

Schedules

What wipe schedule has been recorded for sran' inc. | STAGING (main)?

None of the resets at sran' inc. | STAGING (main), which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which settings does sran' inc. | STAGING (main) run, and what rules?

The name of sran' inc. | STAGING (main) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is sran' inc. | STAGING (main) played?

Seed 125252 and size 4,500 define the procedural map sran' inc. | STAGING (main) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: SRAN MAP.

Filters

Where does sran' inc. | STAGING (main) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry sran' inc. | STAGING (main) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on sran' inc. | STAGING (main)?

The game's server browser reads these tags from sran' inc. | STAGING (main): gmrust (Game mode): Standard survival, as Rust plays; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): The team limit is 8, which is the game default; v2636 (Protocol): To join, your game must be on protocol 2636; cs169652 (Build): 169652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to sran' inc. | STAGING (main)?

In Rust, press F1 and type client.connect 80.242.59.137:35500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/sran is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2636,gmrust,cs169652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1000
Max players The slot count is 1,000.
ts8
Group limit The team limit is 8, which is the game default.
v2636
Protocol To join, your game must be on protocol 2636.
cs169652
Build 169652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded