StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S0211Server sheetchecked 7m ago

Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий

Online 80.242.59.57:10000 checked 7m ago

2x duo moddedoxide
Connect
Players now 98/ 120 82% full
7-day average89peak 334
Rank#211top 0.9%
Last wipe3d agono schedule published
Next wipe3d 20hMon 2 Nov, 10:01 UTC
Fig. 1

Players

AveragePeak
010020030040014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий
Fig. 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #16 of the duo servers (top 4%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:01 UTC, in 3d 20h. Every Monday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak309players, last three wipes
crowd held20%else halves by day 3

Coming wipes

  1. 3d 20hMon 2 Nov, 10:01 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 10d 20hMon 9 Nov, 10:01 UTC
  4. 17d 20hMon 16 Nov, 10:01 UTC
  5. 24d 20hMon 23 Nov, 10:01 UTC
  6. 31d 20hMon 30 Nov, 10:01 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 38d 20hMon 7 Dec, 10:01 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 334, 3 hours in, with 68 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:01 UTC3d ago 334+68 queue – running 21
Mon 19 Oct, 10:00 UTC10d ago 305+71 queue halved by day 3 7 days 18
Mon 12 Oct, 10:01 UTC17d ago 288+70 queue halved by day 3 7 days 14
Mon 5 Oct, 10:02 UTC24d ago 275+65 queue halved by day 4 7 days 141
Mon 28 Sep, 10:00 UTC31d ago 306+69 queue held half 7 days 14
Mon 21 Sep, 10:00 UTC38d ago 255+68 queue halved by day 3 7 days 9
Mon 14 Sep, 10:00 UTC45d ago 256+67 queue halved by day 3 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 206 on average
389 / 375
02
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |EU · duo · 2x · monthly · 97 on average
59 / 150
03
Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 82 on average
184 / 200
04
Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 70 on average
32 / 200
05
EU Limitless 2x Monthly Solo/Duo | No BP Wipes|Noob Friendly|x2EU · duo · 2x · monthly · 57 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий online, and what uptime has been recorded?

Right now, Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий is recorded as online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий show?

The last 48 hours give an average of 48 server fps and a floor of 47. Counted at its highest: 357,968 entities, buildings, deployables and the rest of the world included. 10,943 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

Its name points to Europe, though Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 80.242.59.57:10000.

On which Rust version is Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий running?

Rust network protocol 2635 and build 168909 on Windows: that is what Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

98 of 120 slots on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий are taken at the latest refresh. Averaged across seven days, the player count is 89, with a peak of 334. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 303 players.

In the rankings, which position does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий hold?

Over the last seven days, Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий records #211 for player hours: the top 0.9% of all ranked servers. Ranked #16 among duo servers.

Schedules

What is recorded on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий on wipe day?

At their busiest, its recent wipes drew 309 players on average. 3 hours after the latest wipe the crowd peaked, with 68 further players waiting in the queue. Up to the next wipe, the crowd in 20% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

every Monday at 10:01 UTC is how Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий wipes. It is due to wipe next on Monday 2 November at 10:01 UTC. 3 days 3 hours ago the current world was made.

Settings

Which settings does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий run, and what rules?

The name records 2x gather for Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

Seed 1337 and size 4,000 define the procedural map Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: ДЛЯ CЛAБЫX ПK.

Lists and filters

Where does Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий appear among the Rust Graphs lists and filters?

On Rust Graphs, Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий is placed in these lists: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

On Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): The slot count is 120; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp4 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий publishes a magicrust.gg hostname. 35 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to Magic Rust #2 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 80.242.59.57:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv2.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,jp4,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players The slot count is 120.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp4
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded