DWG RG-S10113Server sheetchecked 8m ago
Reign&Thunder PVE
Online 83.223.207.17:28200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:05 UTC3d ago | 1 | – | running | 0 |
| Mon 28 Sep, 20:43 UTC30d ago | 1 | – | 26.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Reign&Thunder PVE, and is it up?
Right now, Reign&Thunder PVE is recorded as online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 53 of 168 hours up, 32% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Reign&Thunder PVE stable in the figures recorded?
Average server fps over the last 48 hours is 51; the lowest was 8. Counted at its highest: 97,892 entities, buildings, deployables and the rest of the world included. 2,367 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Reign&Thunder PVE?
There is no region published by Reign&Thunder PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 83.223.207.17:28200.
On which Rust version is Reign&Thunder PVE running?
On Windows, Reign&Thunder PVE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Reign&Thunder PVE?
Current player count on Reign&Thunder PVE: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.
Against other Rust servers, where is Reign&Thunder PVE placed?
Within the top 46% of all ranked servers: Reign&Thunder PVE at #10,113 for player hours, seven days recorded.
Schedules
What happens on Reign&Thunder PVE on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 8 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Reign&Thunder PVE?
The force wipe is the only wipe at Reign&Thunder PVE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 3 days 3 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
What settings and rules apply on Reign&Thunder PVE?
Gather rate for Reign&Thunder PVE: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
What is the map for Reign&Thunder PVE?
Size 4,000 with seed 1033635164: that is the procedural map Reign&Thunder PVE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Reign&Thunder PVE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Reign&Thunder PVE are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meaning is attached to each tag on Reign&Thunder PVE?
The game's server browser reads these tags from Reign&Thunder PVE: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Reign&Thunder PVE?
Connect with client.connect 83.223.207.17:28200: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.