DWG RG-S15022Server sheetchecked 14d ago
GoodWibes LOCAL Development
Offline EU 84.115.238.76:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:00 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is GoodWibes LOCAL Development, and is it online now?
Last seen 14 days 11 hours ago; right now GoodWibes LOCAL Development is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.
What location is recorded for GoodWibes LOCAL Development?
The EU tag is how GoodWibes LOCAL Development lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 84.115.238.76:28015.
On which Rust version is GoodWibes LOCAL Development running?
Rust network protocol 2634 and build 167058 on Windows: that is what GoodWibes LOCAL Development runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on GoodWibes LOCAL Development?
No response from GoodWibes LOCAL Development; the server was last seen 14 days 11 hours ago.
In the rankings, which position does GoodWibes LOCAL Development hold?
The same seven-day player-hour count places GoodWibes LOCAL Development at #2,542 within Europe, #15,022 across all ranked servers and in the top 69% of them.
Wipe times
What is recorded on GoodWibes LOCAL Development on wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on GoodWibes LOCAL Development?
GoodWibes LOCAL Development's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 5 hours ago.
Settings
What settings and rules apply on GoodWibes LOCAL Development?
No gather rate is stated in the name of GoodWibes LOCAL Development. 20 players is the published group limit. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is GoodWibes LOCAL Development played?
GoodWibes LOCAL Development runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain GoodWibes LOCAL Development?
On Rust Graphs, GoodWibes LOCAL Development is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on GoodWibes LOCAL Development?
Tags published by GoodWibes LOCAL Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts20 (Group limit): Teams hold no more than 20; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join GoodWibes LOCAL Development?
Connect with client.connect 84.115.238.76:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167058,ts20,^o^z
Game
gmrust
mp10
ts20
v2634
cs167058
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.