StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S14010Server sheetchecked 13d ago

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline EU 85.127.96.147:28015 checked 13d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#14,010top 65% · #2474 in EU
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:54 UTC13d ago 1 – running 0
Sat 10 Oct, 00:20 UTC18d ago 0 – 4.7 days 0
Wed 7 Oct, 22:10 UTC20d ago 1 – 2.1 days 0
Tue 6 Oct, 20:24 UTC21d ago 1 – 1.1 days 0
Thu 1 Oct, 10:23 UTC26d ago 1 – 5.4 days 1
Wed 30 Sep, 23:50 UTC27d ago 1 – 0.4 days 0
Thu 24 Sep, 10:00 UTC33d ago 1 – 6.6 days 0
Tue 22 Sep, 20:51 UTC35d ago 1 – 1.5 days 1
Mon 21 Sep, 17:08 UTC36d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, and is it online now?

The current state of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is offline, with the last sighting 13 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 21 September 2026 is when Rust Graphs first saw it.

What location is recorded for [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The EU tag is how [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 85.127.96.147:28015 is its address.

What Rust version is recorded for [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The platform is Windows and the version is Rust network protocol 2634 and build 166427 on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

No response from [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis; the server was last seen 13 days 4 hours ago.

Against other Rust servers, where is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis placed?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis also measures #2,474 in Europe on the same seven-day player-hour count, at #14,010 globally and in the top 65% of ranked servers.

Wipe times

What happens on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, when do wipes occur?

There is no next wipe to predict at [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 13 days 5 hours ago.

Rules and settings

What settings and rules apply on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis records no gather rate. No limit is published beyond the default: 8 players per group. It runs the combat training game mode, aim and PvP practice, loot handed out. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

These Rust Graphs lists include [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis: Europe servers, plotted, Modded Rust servers and Rust aim training servers, listed live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, what is meant by each tag?

The game's server browser reads these tags from [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166427 (Build): The game build is 166427; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

Connect with client.connect 85.127.96.147:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166427
Build The game build is 166427.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded