DWG RG-S5570Server sheetchecked 11m ago
Eight O Clock
Online EU 85.14.198.211:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:46 UTC17d ago | 3 | – | running | 1 |
| Fri 2 Oct, 05:36 UTC26d ago | 0 | – | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Eight O Clock, and is it online now?
At this moment Eight O Clock is online. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Eight O Clock perform, as measured?
Average server fps over the last 48 hours is 30; the lowest was 25. Counted at its highest: 86,840 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,715 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Eight O Clock?
In Europe Eight O Clock lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 85.14.198.211:28015 is its address.
What Rust version is recorded for Eight O Clock?
Rust network protocol 2635 and build 168909 on Linux: that is what Eight O Clock runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Eight O Clock?
1 of 10 slots on Eight O Clock are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 2 players.
What rank has been recorded for Eight O Clock?
Across seven days, player hours give Eight O Clock #5,570 globally and #1,803 in Europe, a top 25% position among ranked servers.
Wipe data
On Eight O Clock, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. 3 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Eight O Clock?
Once a month, with the force wipe, is when Eight O Clock wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 17 days ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does Eight O Clock run, and what rules?
The name of Eight O Clock records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Eight O Clock?
Size 5,000 with seed 1234567890: that is the procedural map Eight O Clock runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
Where does Eight O Clock appear among the Rust Graphs lists and filters?
On Rust Graphs, Eight O Clock is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Eight O Clock, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Eight O Clock publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Eight O Clock?
In Rust, press F1 and type client.connect 85.14.198.211:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.