StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S6920Server sheetchecked 11m ago

ИРКУТСК | BAIKALLOOT | PVE

Online 85.234.116.61:5000 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#6,920top 31%
Last wipe12d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5223:0012:0021:0004:0012:0020:00

Hourly average and peak, UTC.

Fig. 1Players on ИРКУТСК | BAIKALLOOT | PVE
Fig. 2

Server performance

05010015020023:0012:0021:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:13 UTC12d ago 1 – running 1
Sun 11 Oct, 15:03 UTC18d ago 1 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is ИРКУТСК | BAIKALLOOT | PVE online, and what uptime has been recorded?

Right now, ИРКУТСК | BAIKALLOOT | PVE is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 135 of 168 hours up, 80% of the time. First seen by Rust Graphs on 11 October 2026.

What does the recorded performance of ИРКУТСК | BAIKALLOOT | PVE show?

126 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 67,060 entities, buildings, deployables and the rest of the world included. 3,070 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for ИРКУТСК | BAIKALLOOT | PVE?

Europe is where the name of ИРКУТСК | BAIKALLOOT | PVE points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.234.116.61:5000.

What Rust version is recorded for ИРКУТСК | BAIKALLOOT | PVE?

On Linux, ИРКУТСК | BAIKALLOOT | PVE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for ИРКУТСК | BAIKALLOOT | PVE?

0 of 200 slots on ИРКУТСК | BAIKALLOOT | PVE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 1 players.

In the rankings, which position does ИРКУТСК | BAIKALLOOT | PVE hold?

Player hours over seven days place ИРКУТСК | BAIKALLOOT | PVE at #6,920, within the top 31% of ranked servers.

Wipe data

What happens on ИРКУТСК | BAIKALLOOT | PVE on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 7 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for ИРКУТСК | BAIKALLOOT | PVE?

The force wipe is the only wipe at ИРКУТСК | BAIKALLOOT | PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 11 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for ИРКУТСК | BAIKALLOOT | PVE?

Gather rate for ИРКУТСК | BAIKALLOOT | PVE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has ИРКУТСК | BAIKALLOOT | PVE loaded?

Size 3,500 with seed 471471404: that is the procedural map ИРКУТСК | BAIKALLOOT | PVE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does ИРКУТСК | BAIKALLOOT | PVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ИРКУТСК | BAIKALLOOT | PVE are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on ИРКУТСК | BAIKALLOOT | PVE?

The game's server browser reads these tags from ИРКУТСК | BAIKALLOOT | PVE: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to ИРКУТСК | BAIKALLOOT | PVE?

Connect with client.connect 85.234.116.61:5000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded