DWG RG-S6920Server sheetchecked 11m ago
ИРКУТСК | BAIKALLOOT | PVE
Online 85.234.116.61:5000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:13 UTC12d ago | 1 | – | running | 1 |
| Sun 11 Oct, 15:03 UTC18d ago | 1 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ИРКУТСК | BAIKALLOOT | PVE online, and what uptime has been recorded?
Right now, ИРКУТСК | BAIKALLOOT | PVE is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 135 of 168 hours up, 80% of the time. First seen by Rust Graphs on 11 October 2026.
What does the recorded performance of ИРКУТСК | BAIKALLOOT | PVE show?
126 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 67,060 entities, buildings, deployables and the rest of the world included. 3,070 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for ИРКУТСК | BAIKALLOOT | PVE?
Europe is where the name of ИРКУТСК | BAIKALLOOT | PVE points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.234.116.61:5000.
What Rust version is recorded for ИРКУТСК | BAIKALLOOT | PVE?
On Linux, ИРКУТСК | BAIKALLOOT | PVE runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for ИРКУТСК | BAIKALLOOT | PVE?
0 of 200 slots on ИРКУТСК | BAIKALLOOT | PVE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 1 players.
In the rankings, which position does ИРКУТСК | BAIKALLOOT | PVE hold?
Player hours over seven days place ИРКУТСК | BAIKALLOOT | PVE at #6,920, within the top 31% of ranked servers.
Wipe data
What happens on ИРКУТСК | BAIKALLOOT | PVE on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 7 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for ИРКУТСК | BAIKALLOOT | PVE?
The force wipe is the only wipe at ИРКУТСК | BAIKALLOOT | PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 11 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for ИРКУТСК | BAIKALLOOT | PVE?
Gather rate for ИРКУТСК | BAIKALLOOT | PVE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has ИРКУТСК | BAIKALLOOT | PVE loaded?
Size 3,500 with seed 471471404: that is the procedural map ИРКУТСК | BAIKALLOOT | PVE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does ИРКУТСК | BAIKALLOOT | PVE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ИРКУТСК | BAIKALLOOT | PVE are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on ИРКУТСК | BAIKALLOOT | PVE?
The game's server browser reads these tags from ИРКУТСК | BAIKALLOOT | PVE: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to ИРКУТСК | BAIKALLOOT | PVE?
Connect with client.connect 85.234.116.61:5000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
