DWG RG-S13774Server sheetchecked 21d ago
SoftNet
Offline EU 85.49.251.75:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is SoftNet, and is it online now?
SoftNet is offline at this moment; 21 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for SoftNet?
In Europe SoftNet lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.49.251.75:28015.
What Rust version is recorded for SoftNet?
On Linux, SoftNet runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on SoftNet?
No response from SoftNet; the server was last seen 21 days ago.
In the rankings, which position does SoftNet hold?
The same seven-day player-hour count places SoftNet at #2,386 within Europe, #13,774 across all ranked servers and in the top 62% of them.
Schedules
On SoftNet, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 15 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on SoftNet?
At SoftNet the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 25 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for SoftNet?
The name of SoftNet records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
What is the map for SoftNet?
SoftNet runs a procedural map of size 4,500 with seed 367222608, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain SoftNet?
These Rust Graphs lists include SoftNet: Europe servers, plotted, Rust community servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
On SoftNet, what is meant by each tag?
Tags published by SoftNet, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Which operator runs SoftNet?
SoftNet publishes a sftn.eu hostname. 1 other server we track publishes one too, so the same operator most likely runs them.
How to join
How is SoftNet joined?
Enter client.connect 85.49.251.75:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^t,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.