StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S5493Server sheetchecked 11m ago

InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels

Online 87.52.104.223:30000 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,493top 25%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels
Fig. 2

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 27 / 300
02
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
32 / 200
03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
22 / 200
04
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
33 / 100
05
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average
27 / 200
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
13 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels online, and what uptime has been recorded?

At this moment InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is online. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels show?

28 server fps on average over the last 48 hours, and never under 8. Counted at its highest: 140,802 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,480 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels hosted?

A region is not published by InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 87.52.104.223:30000.

What Rust version is recorded for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

On Windows, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Current player count on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 2 players.

What rank has been recorded for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Over the last seven days, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels records #5,493 for player hours: the top 25% of all ranked servers.

Wipe times

What is recorded on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 21 hours after the latest wipe, the crowd peaked.

On InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, when do wipes occur?

At InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

The name of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels played?

Size 4,250 with seed 1905085736: that is the procedural map InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

On Rust Graphs, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Enter client.connect 87.52.104.223:30000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://infinitynet.dk/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptsw
Networking 'sw' is the network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded