StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S6112Server sheetchecked 13m ago

Tubetown Spooky Rust

Online NA 89.213.214.5:28020 checked 13m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 75 0% full
7-day average0peak 2
Rank#6,112top 27% · #988 in NA
Last wipe26d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Tubetown Spooky Rust
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:45 UTC26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Tubetown Spooky Rust online, and what uptime has been recorded?

Tubetown Spooky Rust is up at this moment. Counted from its reported uptime, the last restart was about 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Tubetown Spooky Rust show?

19 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 90,198 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,223 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Tubetown Spooky Rust?

In North America Tubetown Spooky Rust lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.213.214.5:28020.

What Rust version is recorded for Tubetown Spooky Rust?

Rust network protocol 2635 and build 168909 on Linux: that is what Tubetown Spooky Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Tubetown Spooky Rust?

At the last refresh, Tubetown Spooky Rust recorded 0 players across 75 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 00:00 UTC, averaging 1 players.

What rank has been recorded for Tubetown Spooky Rust?

Tubetown Spooky Rust also measures #988 in North America on the same seven-day player-hour count, at #6,112 globally and in the top 27% of ranked servers.

Wipe data

On Tubetown Spooky Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 7 players on average. At 23 hours after the latest wipe the crowd was at its peak.

On Tubetown Spooky Rust, when do wipes occur?

At Tubetown Spooky Rust the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 11 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Tubetown Spooky Rust?

No gather rate is stated in the name of Tubetown Spooky Rust. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Tubetown Spooky Rust played?

Tubetown Spooky Rust runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does Tubetown Spooky Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Tubetown Spooky Rust are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Tubetown Spooky Rust?

Tags published by Tubetown Spooky Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Tubetown Spooky Rust?

In Rust, press F1 and type client.connect 89.213.214.5:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded